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Feature List

Sébastien Rombauts edited this page May 22, 2017 · 1 revision

List of all the features of the Plastic SCM Source Control Provider for Unreal Engine 4

I intend to use this list for validation of each new Engine release and each new Pull Request I submit.

Connect to Source Control

  • initialize a new Plastic SCM workspace ('cm makeworkspace') to manage your UE4 Game Project, and a new local or cloud repository ('cm makerepository') if not existing
  • add .uproject file, Config/, Content/, Sources/ and ignore.conf to source control
  • can create an appropriate ignore.conf file as part of initialization
  • also permit late creation of the ignore.conf file
  • can make the initial checkin asynchronously, with a custom multi-line message

Daily workflow

  • show current branch name in status text
  • display status icons to show checked-out/modified/added/rename/moved/deleted/private files
  • show history of a file
  • visual diff of a blueprint against depot or between a previous version of a file
  • add, delete, rename a file
  • checkout and checkin a file
  • revert modifications of a file (works best with Editor's Content Hot-Reload enabled)
  • Sync to Pull the current branch if there is no local modified files

Advance operations

  • migrate an asset between two projects if both are using Plastic SCM
  • solve a merge conflict on a blueprint

Limitations

  • Visual Diff is not working for a renamed Blueprint
  • Windows only
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