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The HUD position doesn't centralize on iOS 13 #1002
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Same problem :( |
hey @prodia! I sent a pull request with the fix that I found, and I am just waiting for the review. The fix I found is: If you go to the file SVProgressHUD/SVProgressHUD.m in the pods and then just change this line: It will fix the issue in your local project, but it will go away when you update, case this is not fixed. |
not working for me |
I did a pull request for this issue in august Is this lib still maintained? |
same issue now |
Try this solution: |
@honkmaster You need to adopt the new iOS 13 UIScene API |
Worked with me, Thanks a lot |
I solved this problem by creating a window and a singleton in my appDelegate:
Then in my SceneDelegate:
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@blavkjay Thanks for the solution. This is working for me. |
Thank you, very good. |
Many Many Thanks @blavkjay |
Many thanks, this worked like a charm! |
Add this line `func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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This Worked for me thanks!! |
@blavkjay Thanks for the solution. |
Worked For me as Well ! |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. If this issue was overlooked, forgotten, or should remain open for any other reason, please reply here to call attention to it and remove the stale status. Thank you for your contributions. |
Thanks blavkjay |
Whenever the Loading show, it doesn't show in the middle of the screen for ios 13, works fine in the previous OS. It stays in the top left of the screen, even though the overlay works fine.
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