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Provides an unique meshlib for each npc #113

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merged 2 commits into from Mar 14, 2023

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Gratt-5r2
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The base gd3d11 logic does not allow to use different softskin meshes, because of that they are mixed up and break down:

No fix

fix0

The patch separates all model infos by NPCs (like as the original gd3d11 logic by visual names) => each character can have their own sets of bodies:

Fix

fix1
fix2

@SaiyansKing SaiyansKing merged commit 7e931b7 into SaiyansKing:master Mar 14, 2023
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2 participants