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Salieri edited this page Feb 25, 2024 · 8 revisions

SWADE Immersive Macros (SWIM)

This is a selection of macros for Savage Worlds Players and GMs alike. If you want to support me you can do so on my Ko-fi:

Ko-fi

This is one way to show me that my module is actually used and well-received.

Usage instructions

You'll find all the macros in a new compendium delivered by the module. It contains all the macros. You can either import the macros or replace the code of your existing macros. Once that is done you can start using them although I strongly suggest taking a look at the module settings. There are quite a few which might be interesting for you.
Please read this Wiki in full, as it contains important instructions on how to use this module.

License

The Code of the macros and modules is licensed under the GPU 3.0 License (see License). The SFX is used with permission and may use another License (see Assets section below for details). Some macros contain SWADE rulings in a way that the macros execute them and sometimes include short notices. They do not contain detailed information about the rulings. This is Licensed under the Savage Worlds Fan License.

“This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.”

The Chase Layouts hold game rules and are licensed under the fan license as well (see above), permission was granted by Shane. The Layouts may not be redistributed under any circumstances.

Current Assets

In this repository you can find a number of assets already.

Assets are used in the macros. You can also set up your own assets in the modules configuration. There you can change file paths.

Help needed

Are you a creator of sound effects or art and want to contribute? This is great, I'd like to include some assets like macro icons and sound effects in here. Icons need to be square (or round), sound effects need to be short and easily recognisable. If you want to include your work here I'll gladly give you full credit with links to your homepage for users to check out your other stuff.
You have nothing to offer? Oh you're so wrong. Please create issues here on the GitHub to contribute as well. Tell me which macros or functionality you want to see and inform me about bugs this way and I'll see what I can do about it. No promises I can deliver though and please no hard feelings should I decline your request. Please check for open issues before creating new ones though.
You can reach me on Discord with general questions as well: SalieriC#8263

Translations

If you are a translator and wish to participate you can do so on the FoundryHub Weblate here. by making a Pull Request with your changes as the weblate of FoundryHub seems to be broken. Please note that the module started as a collection of macros and thus without any translation strings. The transition to full localisation support is a work in progress. Any new things do receive a translation while existing things will be updated in small batches with each new release. Welcome and migration messages remain to be English only however since these are unlikely to be accessed very often by the user.
I am very sorry for any inconvenience as a result from this but SWIM has a lot of text and making localisation available fully is a boring and time consuming task that I can only stand in small batches.