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SurveillanceEngine.cs
executable file
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/
SurveillanceEngine.cs
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/*
* Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Runtime.InteropServices;
using static Interop.MediaVision.Surveillance;
namespace Tizen.Multimedia.Vision
{
/// <summary>
/// SurveillanceEngine is a base class for surveillance event triggers.
/// Media Vision Surveillance provides the functionality which can be utilized for creation of video surveillance systems.
/// </summary>
/// <feature>http://tizen.org/feature/vision.face_recognition</feature>
/// <feature>http://tizen.org/feature/vision.image_recognition</feature>
/// <seealso cref="MovementDetector"/>
/// <seealso cref="PersonAppearanceDetector"/>
/// <seealso cref="PersonRecognizer"/>
/// <since_tizen> 4 </since_tizen>
public abstract class SurveillanceEngine : IDisposable
{
private IntPtr _handle = IntPtr.Zero;
private bool _disposed = false;
internal EventOccurredCallback _eventDetectedCallback;
/// <summary>
/// Initializes a new instance of the <see cref="SurveillanceEngine"/> class.
/// </summary>
/// <param name="eventType">The type of the event trigger.</param>
internal SurveillanceEngine(string eventType)
{
EventTriggerCreate(eventType, out _handle).Validate("Failed to create surveillance event trigger.");
}
/// <summary>
/// Finalizes an instance of the SurveillanceEngine class.
/// </summary>
~SurveillanceEngine()
{
Dispose(false);
}
internal IntPtr Handle
{
get
{
if (_disposed)
{
throw new ObjectDisposedException(GetType().Name);
}
return _handle;
}
}
/// <summary>
/// Sets and gets the ROI (Region Of Interest).
/// </summary>
/// <exception cref="ObjectDisposedException">The <see cref="SurveillanceEngine"/> has already been disposed of.</exception>
/// <since_tizen> 4 </since_tizen>
public Point[] Roi
{
get
{
IntPtr roiPtr = IntPtr.Zero;
try
{
int count = 0;
GetEventTriggerRoi(Handle, out count, out roiPtr).Validate("Failed to get roi");
Point[] points = new Point[count];
IntPtr iterPtr = roiPtr;
for (int i = 0; i < count; i++)
{
points[i] = Marshal.PtrToStructure<global::Interop.MediaVision.Point>(iterPtr).ToApiStruct();
iterPtr = IntPtr.Add(iterPtr, Marshal.SizeOf<global::Interop.MediaVision.Point>());
}
return points;
}
finally
{
LibcSupport.Free(roiPtr);
}
}
set
{
int length = value == null ? 0 : value.Length;
var points = value == null ? null : global::Interop.ToMarshalable(value);
SetEventTriggerRoi(Handle, length, points).Validate("Failed to set roi");
}
}
internal void InvokeAddSource(SurveillanceSource source, SurveillanceEngineConfiguration config)
{
if (source == null)
{
throw new ArgumentNullException(nameof(source));
}
SubscribeEventTrigger(Handle, source.StreamId, EngineConfiguration.GetHandle(config),
_eventDetectedCallback).Validate("Failed to subscribe trigger");
}
/// <summary>
/// Removes the source from <see cref="SurveillanceEngine"/>.
/// </summary>
/// <exception cref="ArgumentNullException"><paramref name="source"/> is null.</exception>
/// <exception cref="ObjectDisposedException">The <see cref="SurveillanceEngine"/> has already been disposed of.</exception>
/// <exception cref="ArgumentException"><paramref name="source"/> has not been added.</exception>
/// <since_tizen> 4 </since_tizen>
public void RemoveSource(SurveillanceSource source)
{
if (source == null)
{
throw new ArgumentNullException(nameof(source));
}
UnsubscribeEventTrigger(Handle, source.StreamId).Validate("Failed to unsubscribe event trigger");
}
/// <summary>
/// Releases all the resources used by the <see cref="SurveillanceEngine"/> object.
/// </summary>
/// <since_tizen> 4 </since_tizen>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases the resources used by the <see cref="SurveillanceEngine"/> object.
/// </summary>
/// <param name="disposing">
/// true to release both managed and unmanaged resources; otherwise false to release only unmanaged resources.
/// </param>
/// <since_tizen> 4 </since_tizen>
protected virtual void Dispose(bool disposing)
{
if (_disposed)
{
return;
}
EventTriggerDestroy(_handle);
_disposed = true;
}
}
}