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(6 - 9 / 2 / 2023) *) Now the temperance rune will give 100 AP upon each armor pickup. *) Health rune will extend the user's health to 100 hp. Obeying the current techs. *) Ammunition runes will extend the user's base ammo capacity to x2. Obeying backpack tech and personal backpack item. *) CF02 map's certain linedef who caused a TID switch for the players has been changed now to change it for the monsters. *) Some extra fixes on the armors. !+) New skill levels are added! These skill levels change the game completly. // Classic, the pre 1.0 version additions (like extra items and champions) are removed. // Normal, SF+ with common settings. // Hard, x2 Damage taken by monsters and x2 HP extra health for monsters. // Turbo, Fast movement and aggresive monsters. // Miserable, Less drops (specially gems, some turrets and armors/medikits), less money (25% less) and 25% of prices are increased. // Masochist, Hard + Turbo + Miserable. And no Megasphere and Godsphere.
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