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Version 1.2

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@Samuzero15 Samuzero15 released this 07 Dec 19:50
· 22 commits to master since this release

Another release for some bugfixing! and with some balances within.

-) Reduced the prices of the stimpack upgrades, in order to get pursached in early game.
-) Fixed the rune terminal not showing it's runes.
-) Rune Sync. will now be granted in 1000 kills on CF/SD maps
-) Save functions will be a little more patient now, in order to reduce the server lag.
-) Modified the tech research message, to include also the icon of the research.
-) Cleared out some left overs of logs messages.
-) Buckshots when using it for the first time, now starts with some ammo loaded in the chamber!
-) Fixed the crash caused by a raising Zombie Champion after deleting it's corpse. (Again, thanks Kaminsky for the hint!)
-) Now a champion zombie will try to rise with only 2 extra lives (in that way, you can kill it up to 3 times) resurrect chances are: 70% at first death and 35% at second death.
-) If a champion zombie is resurrected by any enemy resurrecter (like archviles), it will consume 1 life for the early raising.
-) A zombie champion after the first death, will not drop any reward items after dying again. (but still you will get paid after the kill).
-) Now the autosave function will only trigger when activating the sfp_autosaveitems on ccmd.

This works fine with the res and mus parts from v1.0.

Have fun!