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Pi_Cam_GPU_Processing

GPU shader processing on Raspberry Pi camera image. Most code taken directly from: http://robotblogging.blogspot.nl/2013/10/gpu-accelerated-camera-processing-on.html

Changes:

  • removed many shaders. Pipeline for now is YUV input textures -> RGB texture -> Output texture, with subsampled versions of RGB and Out. That means only two shaders.
  • Added SDL window preview support that grabs a frame when s is pressed, and shows it.
  • Removed dependency in OpenCV.
  • Shows CPU usage now.

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GPU shader processing on Raspberry Pi camera image. Most code taken directly from: http://robotblogging.blogspot.nl/2013/10/gpu-accelerated-camera-processing-on.html

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