forked from TASEmulators/BizHawk
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Video fixes, input fixes, more cores supported
- OpenGL video now scales to the resolution on the main screen so retina displays look correct - Swapped out control defaults for ones that work with OpenTK - Migrated native core XCode projects from BizHawk 1.x, updated some of them to 64-bit for BizHawk 2.x. -- Currently only blip_buf and QuickNES are added and tested - Fixed QuickNES core, there's a windows specific floating point hack that we can safely omit porting because the problem it fixes doesn't happen on macOS / Unix.
- Loading branch information
Showing
17 changed files
with
2,105 additions
and
18 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.