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Add experimental mobile viewer
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Saqoosha committed Feb 28, 2012
1 parent 1950545 commit bae4630
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187 changes: 187 additions & 0 deletions bin/SaqooshaMobile-app.xml
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<?xml version="1.0" encoding="UTF-8"?>
<application xmlns="http://ns.adobe.com/air/application/3.2">
<!-- Adobe AIR Application Descriptor File Template.
Specifies parameters for identifying, installing, and launching AIR applications.
xmlns - The Adobe AIR namespace: http://ns.adobe.com/air/application/3.2
The last segment of the namespace specifies the version
of the AIR runtime required for this application to run.
minimumPatchLevel - The minimum patch level of the AIR runtime required to run
the application. Optional.
-->
<!-- A universally unique application identifier. Must be unique across all AIR applications.
Using a reverse DNS-style name as the id is recommended. (Eg. com.example.ExampleApplication.) Required. -->
<id>sh.saqoo.MinecraftSkinViewerForMobile</id>
<!-- Used as the filename for the application. Required. -->
<filename>Saqoosha</filename>
<!-- The name that is displayed in the AIR application installer.
May have multiple values for each language. See samples or xsd schema file. Optional. -->
<name>Saqoosha</name>
<!-- A string value of the format <0-999>.<0-999>.<0-999> that represents application version which can be used to check for application upgrade.
Values can also be 1-part or 2-part. It is not necessary to have a 3-part value.
An updated version of application must have a versionNumber value higher than the previous version. Required for namespace >= 2.5 . -->
<versionNumber>0.0.1</versionNumber>
<!-- A string value (such as "v1", "2.5", or "Alpha 1") that represents the version of the application, as it should be shown to users. Optional. -->
<!-- <versionLabel></versionLabel> -->
<!-- Description, displayed in the AIR application installer.
May have multiple values for each language. See samples or xsd schema file. Optional. -->
<!-- <description></description> -->
<!-- Copyright information. Optional -->
<!-- <copyright></copyright> -->
<!-- Publisher ID. Used if you're updating an application created prior to 1.5.3 -->
<!-- <publisherID></publisherID> -->
<!-- Settings for the application's initial window. Required. -->
<initialWindow>
<!-- The main SWF or HTML file of the application. Required. -->
<!-- Note: In Flash Builder, the SWF reference is set automatically. -->
<content>Saqoosha.swf</content>
<!-- The title of the main window. Optional. -->
<!-- <title></title> -->
<!-- The type of system chrome to use (either "standard" or "none"). Optional. Default standard. -->
<!-- <systemChrome></systemChrome> -->
<!-- Whether the window is transparent. Only applicable when systemChrome is none. Optional. Default false. -->
<!-- <transparent></transparent> -->
<!-- Whether the window is initially visible. Optional. Default false. -->
<!-- <visible></visible> -->
<!-- Whether the user can minimize the window. Optional. Default true. -->
<!-- <minimizable></minimizable> -->
<!-- Whether the user can maximize the window. Optional. Default true. -->
<!-- <maximizable></maximizable> -->
<!-- Whether the user can resize the window. Optional. Default true. -->
<!-- <resizable></resizable> -->
<!-- The window's initial width in pixels. Optional. -->
<!-- <width></width> -->
<!-- The window's initial height in pixels. Optional. -->
<!-- <height></height> -->
<!-- The window's initial x position. Optional. -->
<!-- <x></x> -->
<!-- The window's initial y position. Optional. -->
<!-- <y></y> -->
<!-- The window's minimum size, specified as a width/height pair in pixels, such as "400 200". Optional. -->
<!-- <minSize></minSize> -->
<!-- The window's initial maximum size, specified as a width/height pair in pixels, such as "1600 1200". Optional. -->
<!-- <maxSize></maxSize> -->
<!-- The initial aspect ratio of the app when launched (either "portrait" or "landscape"). Optional. Mobile only. Default is the natural orientation of the device -->
<aspectRatio>portrait</aspectRatio>
<!-- Whether the app will begin auto-orienting on launch. Optional. Mobile only. Default false -->
<!-- <autoOrients></autoOrients> -->
<!-- Whether the app launches in full screen. Optional. Mobile only. Default false -->
<!-- <fullScreen></fullScreen> -->
<!-- The render mode for the app (either auto, cpu, gpu, or direct). Optional. Default auto -->
<renderMode>direct</renderMode>
<!-- Whether the default direct mode rendering context allocates storage for depth and stencil buffers. Optional. Default false. -->
<depthAndStencil>true</depthAndStencil>
<!-- Whether or not to pan when a soft keyboard is raised or lowered (either "pan" or "none"). Optional. Defaults "pan." -->
<!-- <softKeyboardBehavior></softKeyboardBehavior> -->
<visible>true</visible>
</initialWindow>
<!-- We recommend omitting the supportedProfiles element, -->
<!-- which in turn permits your application to be deployed to all -->
<!-- devices supported by AIR. If you wish to restrict deployment -->
<!-- (i.e., to only mobile devices) then add this element and list -->
<!-- only the profiles which your application does support. -->
<!-- <supportedProfiles>desktop extendedDesktop mobileDevice extendedMobileDevice</supportedProfiles> -->
<!-- Languages supported by application -->
<!-- Only these languages can be specified -->
<!-- <supportedLanguages>en de cs es fr it ja ko nl pl pt ru sv tr zh</supportedLanguages> -->
<!-- The subpath of the standard default installation location to use. Optional. -->
<!-- <installFolder></installFolder> -->
<!-- The subpath of the Programs menu to use. (Ignored on operating systems without a Programs menu.) Optional. -->
<!-- <programMenuFolder></programMenuFolder> -->
<!-- The icon the system uses for the application. For at least one resolution,
specify the path to a PNG file included in the AIR package. Optional. -->
<!-- <icon>
<image16x16></image16x16>
<image32x32></image32x32>
<image36x36></image36x36>
<image48x48></image48x48>
<image57x57></image57x57>
<image72x72></image72x72>
<image114x114></image114x114>
<image128x128></image128x128>
</icon> -->
<!-- Whether the application handles the update when a user double-clicks an update version
of the AIR file (true), or the default AIR application installer handles the update (false).
Optional. Default false. -->
<!-- <customUpdateUI></customUpdateUI> -->
<!-- Whether the application can be launched when the user clicks a link in a web browser.
Optional. Default false. -->
<!-- <allowBrowserInvocation></allowBrowserInvocation> -->
<!-- Listing of file types for which the application can register. Optional. -->
<!-- <fileTypes> -->
<!-- Defines one file type. Optional. -->
<!-- <fileType> -->
<!-- The name that the system displays for the registered file type. Required. -->
<!-- <name></name> -->
<!-- The extension to register. Required. -->
<!-- <extension></extension> -->
<!-- The description of the file type. Optional. -->
<!-- <description></description> -->
<!-- The MIME content type. -->
<!-- <contentType></contentType> -->
<!-- The icon to display for the file type. Optional. -->
<!-- <icon>
<image16x16></image16x16>
<image32x32></image32x32>
<image48x48></image48x48>
<image128x128></image128x128>
</icon> -->
<!-- </fileType> -->
<!-- </fileTypes> -->
<!-- iOS specific capabilities -->
<iPhone>
<!-- A list of plist key/value pairs to be added to the application Info.plist -->
<InfoAdditions><![CDATA[<key>UIDeviceFamily</key>
<array>
<string>1</string>
<string>2</string>
</array>]]></InfoAdditions>
<!-- A list of plist key/value pairs to be added to the application Entitlements.plist -->
<!-- <Entitlements>
<![CDATA[
<key>keychain-access-groups</key>
<array>
<string></string>
<string></string>
</array>
]]>
</Entitlements> -->
<!-- Display Resolution for the app (either "standard" or "high"). Optional. Default "standard" -->
<requestedDisplayResolution>high</requestedDisplayResolution>
</iPhone>
<!-- Specify Android specific tags that get passed to AndroidManifest.xml file. -->
<!--<android> -->
<!-- <manifestAdditions>
<![CDATA[
<manifest android:installLocation="auto">
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
<uses-feature android:required="true" android:name="android.hardware.touchscreen.multitouch"/>
<application android:enabled="true">
<activity android:excludeFromRecents="false">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
</manifest>
]]>
</manifestAdditions> -->
<!-- Color depth for the app (either "32bit" or "16bit"). Optional. Default 16bit before namespace 3.0, 32bit after -->
<!-- <colorDepth></colorDepth> -->
<!-- </android> -->
<!-- End of the schema for adding the android specific tags in AndroidManifest.xml file -->
<icon>
<image512x512>AppIcons/512x512-icon-512.png</image512x512>
<image72x72>AppIcons/72x72-icon-72.png</image72x72>
<image114x114>AppIcons/114x114-icon-114.png</image114x114>
<image29x29>AppIcons/29x29-icon-29.png</image29x29>
<image48x48>AppIcons/48x48-icon-48.png</image48x48>
<image57x57>AppIcons/57x57-icon-57.png</image57x57>
</icon>
</application>

148 changes: 148 additions & 0 deletions src/sh/saqoo/MirecraftSkinEditor/MirecraftSkinViewerForMobile.as
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package sh.saqoo.MirecraftSkinEditor {

import away3d.cameras.Camera3D;
import away3d.containers.ObjectContainer3D;
import away3d.containers.Scene3D;
import away3d.containers.View3D;
import away3d.controllers.HoverController;
import away3d.entities.Mesh;
import away3d.events.AssetEvent;
import away3d.loaders.Loader3D;
import away3d.loaders.misc.AssetLoaderContext;
import away3d.loaders.parsers.Parsers;
import away3d.materials.ColorMaterial;
import away3d.materials.TextureMaterial;
import away3d.textures.BitmapTexture;

import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.filesystem.File;
import flash.geom.Matrix;
import flash.net.URLRequest;


[SWF(backgroundColor="0xffffff", frameRate="60", width="500", height="500")]
public class MirecraftSkinViewerForMobile extends Sprite {


[Embed(source='../bin/avatar.obj', mimeType='application/octet-stream')]
private static const AvatarData:Class;

private var _scene:Scene3D;
private var _camera:Camera3D;
private var _view:View3D;
private var _cameraController:HoverController;
private var _center:ObjectContainer3D;
private var _avatar : Mesh;

private var _move:Boolean = false;
private var _lastPanAngle:Number;
private var _lastTiltAngle:Number;
private var _lastMouseX:Number;
private var _lastMouseY:Number;


public function MirecraftSkinViewerForMobile() {
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;

_scene = new Scene3D();

_camera = new Camera3D();
_camera.lens.far = 2100;

_view = new View3D();
_view.antiAlias = 4;
_view.backgroundColor = 0xbbcbff;
_view.scene = _scene;
_view.camera = _camera;
addChild(_view);

_center = new ObjectContainer3D();
_center.y = 170;
_cameraController = new HoverController(_camera, _center, 45, 10, 400);

addEventListener(Event.ENTER_FRAME, _onEnterFrame);
stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
stage.addEventListener(Event.RESIZE, _onResize);
_onResize();

Parsers.enableAllBundled();
var loader:Loader3D = new Loader3D();
loader.addEventListener(AssetEvent.ASSET_COMPLETE, _onAssetComplete);
loader.loadData(new AvatarData(), new AssetLoaderContext(false));
_scene.addChild(loader);
}


private function _onAssetComplete(e:AssetEvent):void {
_avatar = e.asset as Mesh;
_avatar.material = new ColorMaterial(0xff0000);
_scene.addChild(_avatar);
_loadImage(File.applicationDirectory.resolvePath('Minecraft-Saqoosha.png').url);
}


private function _loadImage(url:String):void {
var loader:Loader = new Loader();
loader.load(new URLRequest(url));
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, function(e:Event):void {
_setTexture(Bitmap(loader.content).bitmapData);
});
}


private function _setTexture(bitmap:BitmapData):void {
var scaled:BitmapData = new BitmapData(512, 256, true, 0x0);
var mtx:Matrix = new Matrix(scaled.width / bitmap.width, 0, 0, scaled.height / bitmap.height);
scaled.draw(bitmap, mtx, null, null, null, scaled.width < bitmap.width);
var mat:TextureMaterial = new TextureMaterial(new BitmapTexture(scaled), true, false, false);
mat.alphaThreshold = 0.99;
_avatar.material = mat;
}


private function onMouseDown(event:MouseEvent):void {
_lastPanAngle = _cameraController.panAngle;
_lastTiltAngle = _cameraController.tiltAngle;
_lastMouseX = stage.mouseX;
_lastMouseY = stage.mouseY;
_move = true;
stage.addEventListener(Event.MOUSE_LEAVE, onStageMouseLeave);
}


private function onMouseUp(event:MouseEvent):void {
_move = false;
stage.removeEventListener(Event.MOUSE_LEAVE, onStageMouseLeave);
}


private function onStageMouseLeave(event:Event):void {
_move = false;
stage.removeEventListener(Event.MOUSE_LEAVE, onStageMouseLeave);
}


private function _onEnterFrame(event:Event):void {
if (_move) {
_cameraController.panAngle = 0.7 * (stage.mouseX - _lastMouseX) + _lastPanAngle;
_cameraController.tiltAngle = 0.7 * (stage.mouseY - _lastMouseY) + _lastTiltAngle;
}
_view.render();
}


private function _onResize(event:Event = null):void {
_view.width = stage.stageWidth;
_view.height = stage.stageHeight;
}
}
}

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