System Version 2.11.1: Context Menu Improvements & Initiative Dialog
Hail, brothers and sisters!
This hotfix introduces a few improvements to the context menu brought up by chat buttons along with a "Taking the Initiative" dialog at the end of each round in a combat.
Hope you enjoy it!
Have a nice week!
Chat Button Context Menu
- The Targets group now display as many targets exist instead of a single target.
- Added Combatants (tokens currently in the viewed Combat Tracker) to the list. They have higher priority than anything except the targets.
- Changed group icons to better reflect their groups: viewfinder users for Targets, crossed swords for Combatants, users for Tokens, open folder for Actors in the actors tab.
Other Changes
- Added a "Taking the Initiative" dialog to the start of each round so players can declare their intent.
- In order for it to properly work, the Sage must assign a character to the user.
System Information and Installation Guide: https://github.com/Savantford/foundry-weirdwizard#readme
Issues Board: https://www.notion.so/gado-publishing/Shadow-of-the-Weird-Wizard-s-Foundry-System-Module-59094762fce441269199d10747e1c807