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System Version 2.11.1: Context Menu Improvements & Initiative Dialog

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@Savantford Savantford released this 28 Dec 20:46
· 129 commits to main since this release
8288a51

Hail, brothers and sisters!

This hotfix introduces a few improvements to the context menu brought up by chat buttons along with a "Taking the Initiative" dialog at the end of each round in a combat.

Hope you enjoy it!

Have a nice week!

Chat Button Context Menu

  • The Targets group now display as many targets exist instead of a single target.
  • Added Combatants (tokens currently in the viewed Combat Tracker) to the list. They have higher priority than anything except the targets.
  • Changed group icons to better reflect their groups: viewfinder users for Targets, crossed swords for Combatants, users for Tokens, open folder for Actors in the actors tab.

Other Changes

  • Added a "Taking the Initiative" dialog to the start of each round so players can declare their intent.
    • In order for it to properly work, the Sage must assign a character to the user.

System Information and Installation Guide: https://github.com/Savantford/foundry-weirdwizard#readme
Issues Board: https://www.notion.so/gado-publishing/Shadow-of-the-Weird-Wizard-s-Foundry-System-Module-59094762fce441269199d10747e1c807