System Version 2.7.2: Active Effect's Infinite Loop Fix
Hail, my fellow brothers!
This small hotfix brings a major fix to Active Effects that was breaking some effect functionality and the tokens database, plus two other smaller fixes.
Thanks to Antilles once again for the reports!
Have a nice week!
Bug Fixes
- CRITICAL: Fixed an infinite update loop in Active Effects. Who could guess
setFlag
was actuallyupdate
in disguise! (I should have.) - Fixed and improved validation errors related to Active Effect flags.
- Fixed a small error in the Combat document.
System Information and Installation Guide: https://github.com/Savantford/foundry-weirdwizard#readme
Issues Board: https://www.notion.so/gado-publishing/Shadow-of-the-Weird-Wizard-s-Foundry-System-Module-59094762fce441269199d10747e1c807