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System Version 3.5.0: Roll Flow Overhaul, Part 1

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@Savantford Savantford released this 19 Mar 00:39
· 31 commits to main since this release
a459291

Hail, everyone!

This is the first step for the roll flow overhaul.

For those who aren't actively following the system development, we tried to put up ideas to improve the overall flow of operations regarding rolls, from the character sheet to application.

This first part touches three things:

  • Item buttons on the Character/NPC sheet (replaced with key modifiers and a context menu).
  • The Roll Details app visuals (which also adds a bit more of functionality)
  • Roll result visuals (which might not change how it works, but surely makes it more legible than it was before).

The Item buttons was a major hiccup the system had, and I hope that the new options can allow you to have a better experience while playing and running the game. Please read the patch notes for details.

In addition, another batch of new icons were made or modified by @yschnellbach and added to the system! Enjoy and make sure to thank them!

We don't know exactly what Part 2 will bring, but there is plenty of stuff to change still. Stay tuned for the next release!

Have a nice week!

Changes

Actor Sheets

Item Buttons

Item buttons on the Summary for both Characters and NPCs were mostly removed. Cleaner sheet!

In their places, you can now click on the Item Name to achieve all the operations removed:

  • Left Click to do an untargeted roll.
  • Shift + Left Click to enter the targeting HUD.
  • Ctrl + Left Click to send the description to chat.
  • Alt + Left Click to edit the item.
  • Right Click to open a context menu with all the operations.
    In addition, a hover tooltip was added with the item's description plus the operations described above!

Other Sheet Changes

  • Updated both Agility and Agility impaired icons with revised "speed lines" to make it more readable at small scales. (by @yschnellbach)
  • Added a new "open book" icon to represent Intellect and Intellect Impaired, based on bookmarklet icon. (by @yschnellbach)
  • Added a new "burning star" icon to represent Will and Intellect Impaired, based on flamed leaf icon. (by @yschnellbach)
  • Added a new custom "fallen" icon to represent Prone. (by @yschnellbach)

Roll Details App

  • Overhauled the app's visuals. Check it out!
  • Targets now display their target number and any extra boons against it.
  • Added new boons and banes icons, both white and colored. (by @yschnellbach)

Chat Messages

  • Success and Failure banners are now also tinted with green/red colors.
  • A Success outcome now highlights the rolled attribute and number and a Failure outcome highlights the target number and attribute.
  • Attribute Rolls are now localized properly.
  • Replaced the broken shield icon in Half Damage application button in chat messages by the "slashed shield" icon. (by @yschnellbach)

Bug Fixes

  • Players can now right click a Combatant in Combat Tracker to open the context menu for characters they own.
    • This was the intended behavior from the very beginning. However, Foundry's default behavior makes it so only GMs can open the context menu.
  • Fixed some broken localization strings (Banes Against Self and Extra Damage) for Active Effect Changes.
  • Reloaded button now shows up properly in Summary for weapons with the Reload or Firearm property.

Information and Installation Guide: https://github.com/Savantford/foundry-weirdwizard#readme
Issues List: https://github.com/Savantford/foundry-weirdwizard/issues