Add the operation 0x0C to draw rounded rectangles with varying radii #17
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This PR adds the operation 0x0C to draw rounded rectangle with variable radius corners, using the already existing functionality on NanoVG.
This operation will be used on
Scenic.Script.draw_rounded_rectangle
as described by rounded rectangle canvas specs.Result:
Left: green filled rectangle with corner radius: 25, 50, 75, 100
Right: empty rectangle with purple stroke with corner radius: 100, 75, 50, 25