Skip to content

Commit

Permalink
forgot to commit the 0.0.8 release update (#6)
Browse files Browse the repository at this point in the history
  • Loading branch information
lnihlen committed Oct 25, 2020
1 parent a153b59 commit 28cfaeb
Show file tree
Hide file tree
Showing 9 changed files with 1,457 additions and 41 deletions.
27 changes: 27 additions & 0 deletions content/en/blog/news/2020-08-31-release-0.0.8.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
---
date: 2020-08-31
title: "Release 0.0.8"
linkTitle: "Release 0.0.8"
description: "Release announcement for version 0.0.8"
author: Luke Nihlen
---

I'm pleased to announce the release of version 0.0.8. Please check the
[release notes]({{< ref "docs/Developer Documentation/Scintillator-Release-Notes.md" >}}) for details, but in short this
is an incremental release, with a few bugfixes, adding support for versions of Linux as old as Xenial, and more control
over server execution ordering of Scinths via ScinGroups.

The ScinGroup work sets the stage for an important feature, render targets. By being able to render offscreen, and
control how a group of Scinths are rendered, the server now has a basis to support VGens that sample rendered images.
This in my mind completes an important "cycle" of VGen development, because feedback loops are now possible. On a more
practical level, this render target feature enables things like blur shaders and 3D rendering with depth buffers. As a
result the first feature planned for 0.0.9 is going to be the render target work detailed in
[164](https://github.com/ScintillatorSynth/Scintillator/issues/164).

I've moved Scintillator to a monthly release cadence, to simplify release and feature planning. There's a
[backlog](https://github.com/ScintillatorSynth/Scintillator/milestone/2) milestone on GitHub which is where I intend to
pull work and move it to a specific release milestone. If you'd like to see a certain feature or issue prioritized,
please do shout about it! Your feedback is very important to me. Scintillator has an ambitious road map and a broad
feature set. I like working on all of it, so if there's some feature you have a use case for, or some bug that is
keeping you from using the software by all means let me know, most likely I'll be able to accommodate.

Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,28 @@ description: Reference and history for released versions of Scintillator.



#### 0.0.8 31 August 2020

<ul>
<li>

Adds support for Linux versions as old as Ubuntu Xenial. [<a href="https://github.com/ScintillatorSynth/Scintillator/pull/168">168 <img src="/images/external-link.svg" class="one-liner"></a>,<a href="https://github.com/ScintillatorSynth/Scintillator/pull/167">167 <img src="/images/external-link.svg" class="one-liner"></a>, <a href="https://github.com/ScintillatorSynth/Scintillator/pull/157">157 <img src="/images/external-link.svg" class="one-liner"></a>]

<li>

Adds support for ScinGroups and execution ordering on the server [<a href="https://github.com/ScintillatorSynth/Scintillator/pull/162">162 <img src="/images/external-link.svg" class="one-liner"></a>]

<li>

Automatically stop all Scinths when Cmd+Period is pressed. [<a href="https://github.com/ScintillatorSynth/Scintillator/pull/155">155 <img src="/images/external-link.svg" class="one-liner"></a>]

<li>

Fixes a bug in (<a href="https://github.com/ScintillatorSynth/Scintillator/issues/143">143 <img src="/images/external-link.svg" class="one-liner"></a>) in image saving in non-aligned image widths [<a href="https://github.com/ScintillatorSynth/Scintillator/pull/154">154 <img src="/images/external-link.svg" class="one-liner"></a>]

</ul>


#### 0.0.7 27 July 2020

<ul>
Expand Down

0 comments on commit 28cfaeb

Please sign in to comment.