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Learning the ins and outs of C++!
πŸ’­
Learning the ins and outs of C++!
  • Manchester
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ScrappyMan25/README.md

Hi there πŸ‘‹

About Me

I'm 25 Years!

Originally from Bangalore, India but now stay in Manchester, UK.

I'm a Computer Games Technology Graduate from Manchester Metropoilitan University, Manchester πŸ‘¨β€πŸŽ“ !

I now work as a Site Reliability Engineer for a UK based car manufacturer.

Me as a Programmer

When it comes to Programming I'm someone that aspires to be a good programmer than be good at programming in some language. My approch to programming has always been guided by this notion.

I tend to believe that irrespective of the language - the logic always remains the same - what changes is syntax and implementation. I also think each language has it's place and its more important to learn and understand where a certain language choice offers an advantage over another.

This has led me to chase a modular problem solving approch which results in smaller problems with reusable code. This also makes translating pseudoCode to Code a lot easier.

That being said - Languages I'm currently comfortable working with are C#; Lua; Java; JavaScript; Python; GDScript; Php; GoLang; And I'm currently working on my skills in C++.

I love gaming and now enjoy making games!

I'm slowly working on uploading my work onto GitHub so hopefully you can have a look around and tell me what you think!

Check These Out - Some of my proudest stuff!

  1. Space Raider On Pico 8 - Here!
  2. Dungeons - Procedural Dungeon Generator Here!
  3. Shadows - A proof of Concept Game using Light Here!
  4. C++ Repo - This is a my WIP of learning C++ Here!

Popular repositories

  1. Space_Raiders Space_Raiders Public

    My first game made on Pico-8 Game Engine.

    Lua 1

  2. YASG YASG Public

    Yet Another Space Game - First game I've Made using the Godot Game Engine in 3 Days.

    GDScript 1 1

  3. Shadows Shadows Public

    Shadows is a simple game with a few interesting mechanics made within a week for the theme of Secrets.

    GDScript 1

  4. Dungeons Dungeons Public

    Probably My Proudest Game Till Date - Dungeons is what i would consider a prototype for a dungeon crawler type game. Features Procedural Generation of Dungeons using a custom algorithm.

    GDScript 1

  5. Cpp_repo Cpp_repo Public

    Small C++ Projects and coding challenges

    C++ 1

  6. PlanetPanic PlanetPanic Public

    2D - Simple But Fun Game for the Godm.io GameJam - Theme - TinyWorld

    GDScript 1 1