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Update the CHANGELOG for 3.0.1
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Scylardor committed Mar 8, 2016
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3.0.1
=====
General
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- Fix a bug in Lighting shaders that broke Lighting in OpenGL2. Only spotlights seemed to work.
It seems it was a problem in the system of light IDs we were using to determine if a light was on or not.
OpenGL3 versions were unaffected.
- The shader sources in "readable" format are now part of the repo. They're very useful e.g. to reason about the
logic of the shader code, compared to the minified versions embedded in ofxShadersFX source code.
- Made some misc changes in the example projects to match current openFrameworks standards. This mainly includes
replacing deprecated functions and renaming.
- The whole project goes MIT license. You can do whatever you want with it as long as you mention the original authors.
- Added QBS project files so we can start and work with the example projects in Qt Creator IDE.

3.0
===

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