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I believe this happens when a missile is still in play when a player dies; the Player process hangs onto the missile and doesn't release it, so eventually the 5 missile quota is used up.
Current workaround: leave and rejoin the game to reset your Player process.
The text was updated successfully, but these errors were encountered:
I believe this happens when a missile is still in play when a player dies; the Player process hangs onto the missile and doesn't release it, so eventually the 5 missile quota is used up.
Current workaround: leave and rejoin the game to reset your Player process.
The text was updated successfully, but these errors were encountered: