sfoye CS425 final project
Team members: Sebastian Foye
Game name: Bird and Squirrel: The Get-to-the-Friend Puzzle Game
The game takes place in a top-down 2d grid. The player solves puzzles by moving Bird and Squirrel the goal, where the goal is to meet each other, while maneuvering past various obstacles.
The game uses motion planning, as the bird and squirrel will need to move to where the player clicks The game also uses level loading where users can make levels in a text file to play
The game uses the engine from our PA assignments, specifically from PA03-Pathing
The game is interesting/exciting because it will allow the player to control multiple agents separately
Controls:
Move Bird: left click or wasd
Move Squirrel: right click or arrow keys
Objective:
Get Bird and Squirrel to meet each other
Obstacles:
Bird and Squirrel can each pass by some obstacles that the other can't.
Bird can fly past water while Squirrel is blocked by water.
Squirrel can go under nets while Bird is blocked by nets.
Chickens will kill Bird but fly past Squirrel.
Zombies will kill Squirrel but Bird will fly past zombies.