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GodotJAM 2016

Godot-based twin stick shooter game for the GodotJam on June 2016.

Theme: Procedural

Features (tmp, in progress):

  • Based on a simple godot-template I made: https://github.com/SeldonSL/godot_template
  • Procedural generated maze level with rooms
  • Procedural generated enemies
  • Lots of enemies and action! (hopefully)
  • Code and artowrk licensed as explicited, except for Music, Sound FX and Font folders (licensed as said on those folders)

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