Godot-based twin stick shooter game for the GodotJam on June 2016.
Theme: Procedural
Features (tmp, in progress):
- Based on a simple godot-template I made: https://github.com/SeldonSL/godot_template
- Procedural generated maze level with rooms
- Procedural generated enemies
- Lots of enemies and action! (hopefully)
- Code and artowrk licensed as explicited, except for Music, Sound FX and Font folders (licensed as said on those folders)