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Binary re-uploaded to patch a bug in Remote Admin. And fixed a bug with config names not being consistent.
Updated to Open Beta 3.0.0.
Some CPU improvements, let us know if performance is the same/worse/better.
Added frame_rate_limiter to servers, can be set using "server_frame_rate" in config.txt, defaults to 60.
New DOORS and NUKE command, type HELP to see usage
NickNameSync will now have an initial value incase the client is modified to not send its nickname.
Remote admin will no longer fail randomly
The ban command will no longer fail randomly
The config command actually functions properly now instead of just opening the config file in a text document, usage is: CONFIG <RELOAD|R> (reloads the config) CONFIG value (prints the value of the config key, CONFIG path (prints the config file location)
This is more internal, but the command system has been redone to be more modular, youll notice some nicer things because of this like itemlists not having line gaps etc. if a command fails an exception will be thrown to console, if you see any of these let us know!
Added TEAMLIST, GIVETEAM command
Updated GIVEPLAYER/GIVEALL to do an additional check, and to print more debug messages
more debug messages (sm_debug needs to be on for them to appear)
New 106 cleanup method
Servermod will now print a message to console if it reads in a value that it thinks is incorrect (like a string being in a number setting)
Changed SCP ban checks to use "GetBool"
Added config options "FORCE_DISABLE_ENABLE" and "173_door_starting_cooldown"
Modified SCP banning function to make up for the addition of "FORCE_DISABLE_ENABLE" config option
Changed team queue slots to use a better method than adding "....." to the team spawn queue
Changed "SCP106_CLEANUP" check to use "GetBool"
Added config option "allow_project_manager_remote_admin" to set if to allow project mangers remote admin access, by default it is false.
Changed config option "allow_scpsl_staff_to_use_remoteadmin" to default to false.