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Debug Shapes in Multiplayer #240

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CanisHelix opened this issue May 31, 2021 · 3 comments
Closed

Debug Shapes in Multiplayer #240

CanisHelix opened this issue May 31, 2021 · 3 comments
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@CanisHelix
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In Multiplayer with 2 clients, the orange sphere shapes appear both under/behind the character but are duplicated for each client at their spawn (Right Screenshot)

Head/Camera cones appear twice from the other client, but only once for self. (Left Screenshot)

image

Just run 2 clients in PIE to replicate this

@CanisHelix CanisHelix added the bug Something isn't working label May 31, 2021
@CanisHelix
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Aiming Cone Issue

Just a bit more information. On the left here is the character being controlled. The right, is the client2's view of client1.

image

@CanisHelix
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The orange sphere in the original screenshot is actually replicable using a single client (Play As Client: 1 Player) in PIE

@dyanikoglu
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dyanikoglu commented Oct 8, 2021

Partially fixed the duplicated shapes in dev branch. Since camera is not replicated, it's normal to see those orange shapes to not move (They're debug shapes for camera). Probably won't touch them for now, you may want to debug the camera in another way for multiplayer scenarios.

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