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PathFinding Visualizer

Algorithms Implemented

  • Breadth First Search(BFS): a great algorithm; guarantees the shortest path
  • Dijkstra's Algorithm: the father of pathfinding algorithms; guarantees the shortest path
  • A* Algorithm: arguably the best pathfinding algorithm; uses heuristics to guarantee the shortest path much faster than Dijkstra's Algorithm
  • Jump Point Search Algorithm: an optimization to the A* search algorithm for uniform-cost grids

Instructions to Run

  • Clone the repository and run the index.html file.
  • Choose the starting, ending nodes and path blockages and select the algorithm which you want to run.
  • Analyze the running time of Algorithm on the top right corner of your screen.

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