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fix shader #1

Merged
merged 4 commits into from Feb 13, 2022
Merged

fix shader #1

merged 4 commits into from Feb 13, 2022

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John-Doom
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it works now, dew it

"ModDescription": "Overhaul of the nature billboard distribution in Daggerfalls Wilderness",
"GUID": "153a082a-c594-4d5d-8093-5376a17c22b9",
"Files": [
"Assets/Game/Mods/daggerfall-wilderness-overhaul-main/Firefly.prefab",

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Could you redo this file so that it respects the existing folder name? See how Assets/Game/Mods/WildernessOverhaul was changed to Assets/Game/Mods/daggerfall-wilderness-overhaul-main.
I know your git client probably created this folder automatically, but you can simply rename the folder to WildernessOverhaul after cloning, then redo the Mod Builder setup.

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Done, I've just renamed the paths inside the .json :)

@Shapur1234
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Awesome!
Now, let's hope I don't mess up the merging part.

@Shapur1234 Shapur1234 merged commit 178d386 into Shapur1234:main Feb 13, 2022
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@Bl4ckh34d Bl4ckh34d left a comment

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Thank you for picking up where I left! I just gave up on coding, so feel free to do with the code what you want. Maybe one day I come back to playing DFU and encounter this mod finished and ready to play. I will definitely install it and am curious what I'll find.

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