Skip to content

Commit

Permalink
Fixed map position when shows MacroFrame.
Browse files Browse the repository at this point in the history
  • Loading branch information
Wetxius committed Aug 11, 2019
1 parent 8b3b890 commit d9d2e51
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ShestakUI/Modules/Maps/WorldMap.lua
Expand Up @@ -9,7 +9,7 @@ MapQuestInfoRewardsFrame.XPFrame.Name:SetFont(C.media.normal_font, 13)
-- Change position
----------------------------------------------------------------------------------------
hooksecurefunc(WorldMapFrame, "SynchronizeDisplayState", function()
if CharacterFrame:IsShown() or SpellBookFrame:IsShown() or (PlayerTalentFrame and PlayerTalentFrame:IsShown()) or (ChannelFrame and ChannelFrame:IsShown()) or PVEFrame:IsShown() then return end
if CharacterFrame:IsShown() or SpellBookFrame:IsShown() or (PlayerTalentFrame and PlayerTalentFrame:IsShown()) or (ChannelFrame and ChannelFrame:IsShown()) or PVEFrame:IsShown() or (MacroFrame and MacroFrame:IsShown()) then return end
if not WorldMapFrame:IsMaximized() then
WorldMapFrame:ClearAllPoints()
WorldMapFrame:SetPoint(unpack(C.position.map))
Expand Down

0 comments on commit d9d2e51

Please sign in to comment.