- Some bug fix on the workflow
- Bug fix Compatibility with roll of fate
- Add japanese language and set foundry version 9
- Patch for tokenized characte on jquery
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analyze of message content like .,!,?
- Patch for compatibility with enhanced-conditions message of CUB, do not prepend the first image
- Add module setting to disable the chat portrait if the alias of the chat message is from a GM user
- Add module setting to set up a default image if the alias of the chat message is from a GM user
- Update the html form
- Create new version for clean the cache of old version no change on the code
- move ja.json to localized module
- Add CHANGELOGS & CONFLICTS hooks for better management of the conflicts
- Add compatibility with merchant sheet module for when pick up item
- Bug fix for redundant unkwnonw images with other modules
- Add compatibility with new innocenti loot
- add japanese localization (author: tonishi)
- Update readme
- Bug fix [BUG] Rolled Tables image bug
- Partial patch for fix Incompatibility with the "Randomize Wildcard Images" option
- bug fix and update module.json
- Add github worklow
- Add new settings for "Do not use token image with specific type of actor"
- Apply the "iconizer" format on imagereplacer for future developing
- Add check for null promise
- Add check for null promise
- Some small fix and module compatibility
- Try to fix Incompatibility with the "Randomize Wildcard Images" option
- Try to fix SWADE/Deadlands Icons and text are truncated at default icon size
- Try to fix [Bug] On Load & New Combat Round Error
- Bug fix compatibility DND5e Helper 2.X.X
- Bug fix function '_onHoverIn' for TokenDocument instead fro 'Token'
- Some minor bug fix
- Add prettier plugin
- Some performance on chat portrait mechanism to the combat tracker
- Some performance on chat portrait on chat message building
- Some performance on chat portrait mechanism to the combat tracker
- Some performance on chat portrait mechanism to the combat tracker
- Add the feature to add the chat portrait mechanism to the combat tracker, base don the issue Missing character sheet portraits on initiative rolls
- Integration of the feture request for better hooks Feature Request: Ability for modules to add custom message-portrait images
- Some bug fix
- Fix a incompativility with Dmaage Log module
- Add some hooks
- Bug fix wildcard image token
- Update ko.json lang
- Try to fix Suggestion: whisper colors
- Some bug fixing and improvement
- Try to fix [PF1] Applying damage from a chat card focuses the speaker
- Try to fix Chat images don't show up
- Try to fix Background images obscure roll type colouring
- Try to fix Damage Log compatibility request
- Small bug fix for Narrator Module multi language background color with narrator tools
- Bug fix Initiative roll bugged 0.4.4
- Bug fix background color with narrator tools
- CCS bug fixing for module settings to "Text next to portrait"
- Bug fix Text unreadable for some chat cards in PF1
- Bug fix Chat flavor text looks a bit wonky and out of place
- Bug fix « Cannot Read property 'id' » when loading & combat state
- Bug fix Latest release breaks PF2E formatting
- CSS compatibility fir for Chat Images module
- Some bug fix
- CSS compatibility fit turnamarker module
- Add support for PF2
- Added retrieve image for very old token structure (0.7.X)
- Add support for Imager Replacer with system PF2
- Bug fix get avatar image emthod
- Bug fix on the workflow
- Try to bug fix Missing portraits + conflict with Monk's Token Bar
- Many, many, many other bug fixing on the workflow o
- Every OOC chat message type, try to use the img avatar by default
- Make async tha pai call to rendering of the chat message so world load more fast
- Try to bug fix BUG: Players' OOC messages use character image instead of player avatar
- Try to bug fix Portait shows a broken image when using token wildcards, and Better Rolls is enabled
- Set to false the module settings for "Image Replacer Damage Type"
- Upgrade typescript library to 0.8.8
- Add new module settings and management for dmaage types icons
- Add new style for the visualizations of the damage types
- Try to bug fix Token portrait does not change even if the token do.
- Some small bug fix here and there
- Small bug fix on 'preCreateMessageChat' hook
- Try bug fix for Scrolling issue
- Try a bug fix Doing Ability Checks/Saves causes Portrait to revert to Player Token, not Actor/Character token.
- Added Universal Language Image Replacer (still limited to DnD5e)
- Added Image Replacer for damage type
- Fixed little incompatibility with midiqol
- Try a bug fix Doing Ability Checks/Saves causes Portrait to revert to Player Token, not Actor/Character token.
- Try a bug fix Display Chat Flavor Text next to Portrait" has bad formatting
- Update ko language v0.3.8 ko.json
- Custom integration of FVTT-Chat-Message-Accessibility-Indicators for avoid collision between module , add a module settings for enable this
- Some bug fix
- Some minor update
- Add another module setting for use a custom styling for the text and resolved this issue Font Class of the Styling
- Add css class for a "better" display of the text on the chat
- Patch for module narrator Narrator Chat Module Support
- Bug fix Issue: Initiative Asset Missing
- Bug fix Request: ImageReplacer for Long and Short Rests
- Add 'Attack Roll' and 'Damage Roll' to ImageReplacer
- Bug fix and improve to ImageReaplacer mechanism
- Some minor bug fix
- Some minor bug fix
- Add an other module setting for make optional to visualize the name of the player on the chat 'displayPlayerName'
- Set some module setting to 'client' instead of 'world'
- Add other module settings 'displaySettingOTHER', 'displaySettingOOC', 'displaySettingIC', 'displaySettingEMOTE', 'displaySettingWHISPER', 'displaySettingROLL', 'displaySettingWhisperToOther'
- Add other module settings 'displayUnknownPlaceHolderActorName', displayUnknownPlaceHolderItemName', 'displayUnknownPlaceHolderItemIcon', 'useTokenName'
- Check for the issue Name appears as "Unknown Actor" and portrait still appears when styling is disabled
- Add some minor feature and bug fix.
- Add feature Feature request: Don't display portrait on out-of-character messages
- Set default value of unknwon to 'none' instead 'allCards' because make sense
- Add ko language transaltion #37 ty to jbblily
- Bug fix Portrait Border Shape always resets to "square" when opening the settings
- Bug fix Name appears as "Unknown Actor" and portrait still appears when styling is disabled
- Some bug fix to the ImageReplace and add support for multi language
- Add ko language transaltion #36 ty to jbblily
- Some minor bug fix
- Whisper message are ignored from the moduel for avoid other people to read the content
- Bug fix Bug: Portraits disappear from chatlog when refreshed
- Bug fix Feature suggestion : OOC portrait as player avatar
- Start base code for multisystem
- Minor update
- Added Add an object-fit: cover option in the window configuration, replace the object-fit:contains in object-fit:cover
- Bug fix on 'useAvatarImage' setting related to Feature suggestion : OOC portrait as player avatar
- Bug fix loading scene without any token
- Add support for webm and solved Thumbnails brake when animated
- Add "Hide" chat message detail Feature Suggestion: Option to hide portrait for GM rolls
- Solved Feature suggestion : chat text color as player color
- Solved Feature suggestion : OOC portrait as player avatar
- Add module settings for change text font size on the name next to the portrait
- Some minor improvement for Foundry 0.8.6
- Integration for Foundry 0.8.6
- Integration with Token Chat Link on the portrait element
- Preparation for foundry 0.8.0
- Bootstrapped with League of Extraordinary FoundryVTT Developers foundry-vtt-types
- Added Bug Reporter Module
- New Feature: Configurable option to use the player's color as blended background color of the message. by @Biggles
- Translation: Updated German translation by @Biggles
- Added option to use player's color as blended background color of the
- Integration with Nick's East foundry-pc-types
- Some minor upgrade of the structure of the project
- Fix: no token img if no token selected
- Fix: Fixed the bug that the configuration window is not opened
- Translation: Spanish translation by @lozalojo
- Translation: German translation by @envy
- Migrated to TypeScript
- New Feature: Separated configuration window
- New Feature: Configurable option for portrait border's color and width
- New Feature: Configurable option for placing chat flavor text next to portrait
- Fixed various issues
- Translation: Castilian translation by @HonzoNebro
- New Feature: Configurable option for using the player's color on chat message border. by @gatesvp
- New Feature: Configurable option for portrait image size
- Fix: Fixed the problem that non-square images are squeezed. by @megastruktur