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Damage Type multipliers don't seem to work for mod damage types #108
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After testing vanilla Fire and Wither damage, the multiplier doesnt seem to increase that damage type either. This is what the log looks like for Fire damage. Its the same for the other types I have adjusted as well. And they all do the same damage before I scale them and after. [14:14:34] [Server thread/INFO]: Player damage: type=wither, scale=2.0, affected=0.0, change=0.0, original=1.0, new=1.0 Can you explain how S:"Scaling Mode"=MAX_HEALTH effects the damage. Im not fully understanding it, and maybe thats why damage isnt happening properly. What are the other options for that config? |
I added a section to the CurseForge page, search for "Damage Scaling". And I recommend using the in-game config GUI if possible, it allows you to cycle through the modes by clicking a button. I thought the config would contain the valid mode names in the config, usually it does for that kind of option. They are MAX_HEALTH, PLAYER_DIFFICULTY, and AREA_DIFFICULTY. |
Ok thanks, I think I got it working. |
Versions
Minecraft Version: 1.12.2
Scaling Health Version: 1.2.15 98
Silent Lib Version: 2.2.18 100
Expected behavior
Actual behaviour
Steps to reproduce the problem
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