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This repository has been archived by the owner on Aug 22, 2018. It is now read-only.
Attempting to create a new game in Paradox Studio alpha08 causes an error.
[]: Error: An exception occurred while generating the template: Unable to parse file [...Paradox Projects/Project with space/Project with space/Project with space.Game\Effects\Project with spaceEffectMain.pdxfx]
Seems like a simple resolution of just quoting the project name in the path.
The text was updated successfully, but these errors were encountered:
…to master
* commit 'cf9ab6cfb364f4aaccc7b1eb9c3eb5cc4bc464da':
[Quantum] Fix cases when the properties starts with the same string than another property for node dependencies
[Quantum] Improve tests for dependent properties, add a test for properties that starts with a similar string (not passing yet)
[Quantum] Add the possibility to register dependencies between observable nodes (by path) that trigger refresh when they are changed. Also some tests for this feature
[Quantum] Initialize ObservableViewModel.RootNode before calling initialize so Owner.RootNode is already accessible from node updaters.
[Quantum] Refresh is now an abstract protected method in ObservableNode
[Quantum] Move IPropertyNodeUpdater at Presentation.Quantum level and handle them in ObservableViewModelService
[Presentation] Better exception message when a service is missing in a service provider.
[Quantum] Add a test project for SiliconStudio.Presentation.Quantum
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Attempting to create a new game in Paradox Studio alpha08 causes an error.
Seems like a simple resolution of just quoting the project name in the path.
The text was updated successfully, but these errors were encountered: