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This repository has been archived by the owner on Aug 22, 2018. It is now read-only.
…ster-1.9
* commit 'd17f8cd44cae64180a64c7193a57392522893b45':
[Assets.Editor] Unified IsValidName when possible for both DirectoryViewModel and PackageViewModel
[Design.Tests] Added null test for GetFileNameWithoutExtension
[Assets] Renamed AssetPath into AssetLocation and used correct method to find asset url in PackageAssetCollection
[Core.Design] Made UFile behave like default .Net Path in terms of extension exposure, also fixed issues related to dot in asset
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... causing shader compilation to fail when used.
On the topic of instancing - do you plan to allow specifying per-instance VertexElements, as that seems to not be possible right now?
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