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TrippyGL 1.2.1

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@ThomasMiz ThomasMiz released this 06 Mar 23:26
· 1 commit to master since this release
9d38058

Changelog from 1.2.0:

  • Upgraded all dependencies
  • Add new matrix-oriented TextureBatcher.Draw() methods (Thanks @vpenades for your contribution!)
  • Replace Enum.IsDefined with newer variant to avoid boxing allocation (Thanks @Pannoniae for raising this issue!)