Releases: Silverminer007/Shrines
Releases · Silverminer007/Shrines
release 6.0.2 --- 24.08.2023 19:16 UTC
release 6.0.1 --- 24.08.2023 17:46 UTC
release 1.20.1-6.0.0 --- 24.08.2023 17:31 UTC
release 5.0.0-alpha4 --- 13.08.2022 07:47 UTC
release 5.0.0-alpha3 --- 01.08.2022 12:31 UTC
release 4.1.0 --- 17.06.2022 17:08 UTC
release 5.0.0-alpha2 --- 09.06.2022 20:01 UTC
release 5.0.0-alpha1 --- 09.06.2022 19:39 UTC
release 4.0.0 --- 08.06.2022 09:59 UTC
4.0.0
User facing changes
- Add new structures:
mayan_temple
oriental_hut
luxury_villa
azalea_pavilion
- Add commands:
locateshrines
variate
- removed structure Config GUI
- Added more
ware
templates to the harbour - remove structure novels
- remove structure Config GUI
- split player house in
small_player_house
andtall_player_house
technical changes
- structures are now fully data-driven
- Add two new structure types
shrines:surface
andshrines:underground
- This types can be configured with these options:
start_pool
size
(max jigsaw depth)spawn_criteria
(basic requirements for a structure to consider a place valid). Possible values:close_to_structure
, further options:structure_set
,min_chunk_distance
not_close_to_structure
, further options:structure_set
,min_chunk_distance
random_chance
, further options:spawn_chance
height
, further options:min_height
,max_height
,check_size
ground_level_delta
, further options:delta
,check_size
min_structure_distance
, further options:range
placement_calculator
(the y level of the structure). Possible values:simple
fixed
, further options:height
first_free
relative
, further options:offset
- Add two new structure types
- Structure Config (the toml file) has other options now. See comments in file for more info
removed_structures
disabled_structures
run_structure_updater
min_structure_distance
See changelog for more details
release 4.0.0-beta4 --- 06.06.2022 15:41 UTC
4.0.0-beta4
If no major issues arise, this is going to be the last beta version before stable release
- Add Mayan Temple to appropriate tags
- Add Tag Support for Random Variation Config/Material
- Add Random Variation Material Tags
#shrines:any
,#shrines:wood
,#shrines:colour
,#shrines:stone
,#shrines:bees
,#shrines:ore
and#shrines:light
- Add Random Variation Configs for all Shrines Structures
- Include also not data-generated resources in Default Config ZIP
- Shrines requires Forge 40.1.35 or above
Changes are non-breaking in most cases. Please report issues here