List of some interesting projects completed while being at INSA Rouen Normandie in Applied Mathematics department.
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Inpainting with a Deep Learning approach following a Nvidia paper by G. Liu in 2018 Image Inpainting for Irregular Holes Using Partial Convolutions.
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Introduction to constraints and logical programming using Prolog. In this course, with my colleague, we implemented 1) a near brute force approach, 2) a backtracking algorithm, 3) a constraint approach with a finite automaton on a Picross Grid (a more complex Sudoku variant). [report], [slides]
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Multi-agents system course : 1. modelisation and simulation of severe desease expansion in a city using Gama Platform. [report]. 2. Bibliography on the use of Reinforcement Learning in Multi-Agents Systems [report]
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Virtual Reality course : development of an immersive game with the Unity engine and C# with 2 other teammates. The game simulates a plane dives, where the player needs to control a parachutist in order to land on a target. [report]
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Data Science course : Titanic competion in Kaggle, [kernel].
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Optimisation course : Summary of Stochastic Average Gradient ([SAG])(https://arxiv.org/abs/1309.2388) article.
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Hamilton-Jacobi Equation : Study of Chan-Vese method for image segmentation. [report], [soutenance])
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Implementation of a Genetic Algorithm and a simple Neural Network to play a game called Flappy Bird (re-implemented) in Java. [code], [report].
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C++ project, simulation of a Drone swarm in a 3D environment. Implementation of physical engine, and graphical rendering using OpenGL. [report], [code]
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Canv'Us, development of a real-time drawing application with multiple contributors at the same time using RMI and Socket in JAVA [code]