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Paul Speed edited this page Aug 20, 2016 · 5 revisions

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Welcome to the SimEthereal wiki!

SimEthereal is a high-performance network library for real-time syncing of object state. It optimized for both speed and bandwidth, providing a foundation for implementing real-time network games.

The library integrates directly with jMonkeyEngine but the core classes are reusable outside of jMonkeyEngine's SpiderMonkey networking library.

See Overview to learn more about what SimEthereal is.

See Getting Started for how to get going.

See the documentation table of contents to the right.