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name: Bug report | ||
about: Create a report to help us improve | ||
title: "[BUG]" | ||
labels: bug | ||
assignees: '' | ||
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--- | ||
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**Describe the bug** | ||
A clear and concise description of what the bug is. | ||
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**To Reproduce** | ||
Steps to reproduce the behavior: | ||
1. Go to '...' | ||
2. Click on '....' | ||
3. Scroll down to '....' | ||
4. See error | ||
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**Expected behavior** | ||
A clear and concise description of what you expected to happen. | ||
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**Screenshots** | ||
If applicable, add screenshots to help explain your problem. | ||
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**Additional context** | ||
Add any other context about the problem here. |
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name: Feature request | ||
about: Suggest an idea for this project | ||
title: "[FEATURE]" | ||
labels: enhancement | ||
assignees: '' | ||
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--- | ||
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**Is your feature request related to a problem? Please describe.** | ||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] | ||
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**Describe the solution you'd like** | ||
A clear and concise description of what you want to happen. | ||
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**Describe alternatives you've considered** | ||
A clear and concise description of any alternative solutions or features you've considered. | ||
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**Additional context** | ||
Add any other context or screenshots about the feature request here. |
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<!-- Be sure that your work is based off `dev` branch. --> | ||
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## Description | ||
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Please include a summary of the changes and the related issue or feature. | ||
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**NOTE**: The merge process is as follows: | ||
- Your pull request should be directed to `dev` branch. | ||
- When it will be merged in `dev`, we will compile and merge within a `release/` branch and then push into `main` for final release. | ||
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Fixes # (issue) | ||
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## Type of change | ||
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Please select the right one. | ||
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- [ ] (Patch) Bug fix (non-breaking change which fixes an issue) | ||
- [ ] (Minor) New feature (non-breaking change which adds functionality) | ||
- [ ] (Major) Breaking change (fix or feature that would cause existing functionality to not work as expected and requires modifications in existing functionality to ensure expected behavior.) | ||
- [ ] This change requires a documentation update | ||
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## Which package(s) are impacted ? | ||
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- [ ] duel | ||
- [ ] cmd/Duels | ||
- [ ] cmd/refService | ||
- [ ] Misc (documentation, etc...) | ||
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## Checklist: | ||
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- [ ] I have performed a self-review of my code | ||
- [ ] I have commented my code | ||
- [ ] My changes generate no new warnings | ||
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## License | ||
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I am contributing & releasing the code under the [MIT License](https://raw.githubusercontent.com/SixofClubsss/Duels/main/LICENSE). |
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# Changelog | ||
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This file lists the changes to Duels repo with each version. | ||
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## 0.1.0 - December 23 2023 | ||
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Duels v0.1.0 is a showdown style game built on DERO, essentially over or under determined on chain | ||
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### Features | ||
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* Imported into dReams and stand alone dApp | ||
* Users can duel Dero assets | ||
* Users can equip their characters with items | ||
* Regular, death match and hardcore game modes | ||
* Ref oversees regular mode and gives odds based on asset stats | ||
* Win defeated characters items in death match | ||
* Character graveyard for death match defeats | ||
* Hardcore mode is no odds or ref, quick and simple | ||
* Hardcore mode and death match can be combined | ||
* Leader board to track player wins and losses | ||
* Auto claim NFAs | ||
* refService `cmd` for cli ref service | ||
* Character collections: Dero Desperados, High Strangeness, Death By Cupcake | ||
* Item collections: Desperado Guns |
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