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Readability edits #37

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merged 1 commit into from Aug 6, 2015
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2 changes: 1 addition & 1 deletion source/main.cpp
Expand Up @@ -144,7 +144,7 @@ void loop(const function<gaem_screen()> & makescreen) {
if(keyboard_event_loop(screen, entities))
break;

bool fell = false; // Need to break outer, so can't put ihe if in loop
bool fell = false; // Need to break outer, so can't put the if in loop
for(const auto & curent : entities)
if(curent->position.y > screen.size.y - 2 && curent->is_player()) {
fell = true;
Expand Down