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Tactical RPG prototype in Unity inspired by games like XCOM & Shadowrun

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TRPG_Prototype

Tactical RPG prototype in Unity inspired by games like XCOM & Shadowrun

My first foray into pixel art! :)

Demos of the project can be found on my website here

Current functionality

  • Movement & basic path-finding using A*
  • Initiative based turn order
  • Enemy spawning & clustering
  • Enemy discovery
  • Simple sprites for enemies & players
  • Game logs

Half-functional / In-progress

  • Game map & collision
  • Enemy AI
  • Shooting & actions

Why open-source?

I am open-sourcing this project along with others due to the fact I will never complete them. In the end, these prototypes are just me messing around and having fun! Hopefully they're of some use to you, or just a fun thing to look at :)

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Tactical RPG prototype in Unity inspired by games like XCOM & Shadowrun

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