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ENH: Set MRML interactor style camera node observing displayable manager #7324

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jcfr
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@jcfr jcfr commented Oct 30, 2023

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@lassoan lassoan left a comment

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This looks good to me. It is a somewhat more complex design but conceptually more clear. Just added some nitpicks inline.

@jcfr jcfr force-pushed the revisit-setting-of-cameranode-on-interactorstyle branch from 73a9ade to c3ed96e Compare November 2, 2023 14:52
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jcfr commented Nov 2, 2023

@lassoan I addressed your comment and also created an issue to document possible path forward to improve how we associated view and camera node:

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jcfr commented Nov 2, 2023

Waiting the following pull request is integrated, I cancelled the CI (Build) workflow:

Without it the CI (Lint) workflow is failing.

@jcfr jcfr force-pushed the revisit-setting-of-cameranode-on-interactorstyle branch from c3ed96e to 73532a3 Compare November 2, 2023 14:57
@jcfr jcfr requested a review from lassoan November 2, 2023 14:57
@jcfr jcfr enabled auto-merge (rebase) November 2, 2023 14:58
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It looks good to me, thank you!

@jcfr jcfr merged commit 39c5a08 into Slicer:main Nov 2, 2023
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@jcfr jcfr deleted the revisit-setting-of-cameranode-on-interactorstyle branch November 2, 2023 17:35
@jcfr jcfr added the backport:5.x Identify pull request expected to be backported to the current 5.x release branch. label Nov 5, 2023
@jcfr jcfr removed the backport:5.x Identify pull request expected to be backported to the current 5.x release branch. label Nov 15, 2023
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