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Fix unarmed no longer having the proper multiplier
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Was relying on the unarmed modifier to apply it, but that modifier is no longer required
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KnightMiner committed Jan 22, 2023
1 parent 1820844 commit 06f3e54
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Showing 10 changed files with 13 additions and 6 deletions.
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Expand Up @@ -7,7 +7,7 @@
"tconstruct:knockback_resistance": 0.1
},
"multipliers": {
"tconstruct:attack_damage": 0.5
"tconstruct:attack_damage": 0.4
}
},
"slots": {
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Expand Up @@ -5,7 +5,7 @@
"tconstruct:armor": 0.0
},
"multipliers": {
"tconstruct:attack_damage": 0.5
"tconstruct:attack_damage": 0.4
}
},
"slots": {
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Expand Up @@ -5,7 +5,7 @@
"tconstruct:armor": 5.0
},
"multipliers": {
"tconstruct:attack_damage": 0.6
"tconstruct:attack_damage": 0.55
}
},
"slots": {
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Expand Up @@ -386,7 +386,7 @@ TinkerTags.Blocks.TREE_LOGS, new TreeAOEIterator(0, 0),
defineArmor(ArmorDefinitions.TRAVELERS)
.durabilityFactor(10)
.statEach(ToolStats.ARMOR, 1, 4, 5, 1)
.multiplier(ArmorSlotType.CHESTPLATE, ToolStats.ATTACK_DAMAGE, 0.6f)
.multiplier(ArmorSlotType.CHESTPLATE, ToolStats.ATTACK_DAMAGE, 0.55f)
.startingSlots(SlotType.UPGRADE, 3)
.startingSlots(SlotType.DEFENSE, 2)
.startingSlots(SlotType.ABILITY, 1);
Expand All @@ -397,7 +397,7 @@ TinkerTags.Blocks.TREE_LOGS, new TreeAOEIterator(0, 0),
.statEach(ToolStats.ARMOR, 2, 5, 7, 2)
.statAll(ToolStats.ARMOR_TOUGHNESS, 2)
.statAll(ToolStats.KNOCKBACK_RESISTANCE, 0.1f)
.multiplier(ArmorSlotType.CHESTPLATE, ToolStats.ATTACK_DAMAGE, 0.5f)
.multiplier(ArmorSlotType.CHESTPLATE, ToolStats.ATTACK_DAMAGE, 0.4f)
.startingSlots(SlotType.UPGRADE, 1)
.startingSlots(SlotType.DEFENSE, 4)
.startingSlots(SlotType.ABILITY, 1);
Expand All @@ -406,7 +406,7 @@ TinkerTags.Blocks.TREE_LOGS, new TreeAOEIterator(0, 0),
defineArmor(ArmorDefinitions.SLIMESUIT)
.statEach(ToolStats.DURABILITY, 546, 630, 672, 362)
.statAll(ToolStats.ARMOR, 0)
.multiplier(ArmorSlotType.CHESTPLATE, ToolStats.ATTACK_DAMAGE, 0.5f)
.multiplier(ArmorSlotType.CHESTPLATE, ToolStats.ATTACK_DAMAGE, 0.4f)
.startingSlots(SlotType.UPGRADE, 5)
.startingSlots(SlotType.DEFENSE, 0)
.startingSlots(SlotType.ABILITY, 1, 1, 1, 1)
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Expand Up @@ -6,6 +6,7 @@
"properties": [
"390 Durability",
"+2 Armor",
"+2 Toughness",
"1 Upgrade Slots",
"4 Defense Slots",
"1 Ability Slot"
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Expand Up @@ -6,6 +6,8 @@
"properties": [
"480 Durability",
"+7 Armor",
"+2 Toughness",
"40% Unarmed Attack",
"1 Upgrade Slots",
"4 Defense Slots",
"1 Ability Slot"
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Expand Up @@ -6,6 +6,7 @@
"properties": [
"330 Durability",
"+2 Armor",
"+2 Toughness",
"1 Upgrade Slots",
"4 Defense Slots",
"1 Ability Slot"
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Expand Up @@ -6,6 +6,7 @@
"properties": [
"450 Durability",
"+5 Armor",
"+2 Toughness",
"1 Upgrade Slots",
"4 Defense Slots",
"1 Ability Slot"
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Expand Up @@ -6,6 +6,7 @@
],
"properties": [
"672 Durability",
"40% Unarmed Attack",
"5 Upgrade Slots",
"0 Defense Slots",
"1 Ability Slot",
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Expand Up @@ -6,6 +6,7 @@
"properties": [
"160 Durability",
"+5 Armor",
"55% Unarmed Attack",
"3 Upgrade Slots",
"2 Defense Slots",
"1 Ability Slot",
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