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Looting and fortune both extract to luck now, since thats the craftable one Added an extra recipe for luck using 2 ichor crystals to make level 2&3
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...resources/data/tconstruct/recipes/tools/modifiers/ability/luck_crystal_higher_levels.json
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{ | ||
"type": "tconstruct:modifier", | ||
"inputs": [ | ||
{ | ||
"item": "tconstruct:ichor_slime_crystal" | ||
}, | ||
{ | ||
"type": "forge:partial_nbt", | ||
"item": "tconstruct:modifier_crystal", | ||
"nbt": "{modifier:\"tconstruct:luck\"}" | ||
}, | ||
{ | ||
"item": "tconstruct:ichor_slime_crystal" | ||
} | ||
], | ||
"tools": [ | ||
{ | ||
"tag": "tconstruct:modifiable/melee_or_unarmed" | ||
}, | ||
{ | ||
"tag": "tconstruct:modifiable/harvest" | ||
}, | ||
{ | ||
"tag": "tconstruct:modifiable/ranged" | ||
} | ||
], | ||
"requirements": { | ||
"name": "tconstruct:luck", | ||
"level": 1, | ||
"error": "recipe.tconstruct.modifier.luck.level_2" | ||
}, | ||
"allow_crystal": false, | ||
"result": { | ||
"name": "tconstruct:luck", | ||
"level": 1 | ||
}, | ||
"max_level": 3 | ||
} |
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