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add most of AE api, uncomment code for AE charging
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package appeng.api; | ||
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import net.minecraft.item.ItemStack; | ||
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/** | ||
* Blocks, all of the Blocks in AE. | ||
* DO NOT USE THESE WITHOUT COPYING THEM : ItemStack.copy() - is your friend. | ||
*/ | ||
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public class Blocks | ||
{ | ||
// World Gen | ||
public static ItemStack blkQuartzOre; | ||
public static ItemStack blkQuartz; | ||
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// Tech 1 ( non-ME ) | ||
public static ItemStack blkGrinder; | ||
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// Tech 4? ( ME Storage ) | ||
public static ItemStack blkCable_Colored[]; | ||
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public static ItemStack blkAssembler; | ||
public static ItemStack blkController; | ||
public static ItemStack blkDrive; | ||
public static ItemStack blkPatternEncoder; | ||
public static ItemStack blkWireless; | ||
public static ItemStack blkTerminal; | ||
public static ItemStack blkChest; | ||
public static ItemStack blkInterface; | ||
public static ItemStack blkPartitioner; | ||
public static ItemStack blkCraftingTerminal; | ||
public static ItemStack blkStorageBus; | ||
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public static ItemStack blkAssemblerFieldWall; | ||
public static ItemStack blkHeatVent; | ||
public static ItemStack blkCraftingAccelerator; | ||
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public static ItemStack blkInputCablePrecision; | ||
public static ItemStack blkInputCableFuzzy; | ||
public static ItemStack blkInputCableBasic; | ||
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public static ItemStack blkOutputCablePrecision; | ||
public static ItemStack blkOutputCableFuzzy; | ||
public static ItemStack blkOutputCableBasic; | ||
public static ItemStack blkStorageBusFuzzy; | ||
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public static ItemStack blkLevelEmitter; | ||
public static ItemStack blkDarkCable; | ||
public static ItemStack blkIOPort; | ||
public static ItemStack blkCraftingMonitor; | ||
public static ItemStack blkStorageMonitor; | ||
public static ItemStack blkColorlessCable; | ||
public static ItemStack blkColorlessCableCovered; | ||
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public static ItemStack blkTransitionPlane; | ||
public static ItemStack blkCondenser; | ||
public static ItemStack blkEnergyCell; | ||
public static ItemStack blkPowerRelay; | ||
public static ItemStack blkQuantumRing; | ||
public static ItemStack blkQuantumLink; | ||
public static ItemStack blkQuartzGlass; | ||
public static ItemStack blkQuartzLamp; | ||
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// Used internally, best not to mess with this one... | ||
public static ItemStack blkPhantom; | ||
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} |
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package appeng.api; | ||
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import net.minecraft.world.World; | ||
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public class DimentionalCoord extends WorldCoord | ||
{ | ||
private World w; | ||
private int dimId; | ||
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public DimentionalCoord( DimentionalCoord s ) | ||
{ | ||
super( s.x, s.y, s.z ); | ||
w = s.w; | ||
dimId = s.dimId; | ||
} | ||
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public DimentionalCoord( World _w, int _x, int _y, int _z ) | ||
{ | ||
super(_x, _y, _z); | ||
w = _w; | ||
dimId = _w.provider.dimensionId; | ||
} | ||
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@Override | ||
public DimentionalCoord copy() | ||
{ | ||
return new DimentionalCoord( this ); | ||
} | ||
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public boolean isEqual( DimentionalCoord c ) | ||
{ | ||
return x == c.x && y == c.y && z == c.z && c.w == this.w; | ||
} | ||
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@Override | ||
public boolean equals(Object obj) | ||
{ | ||
if ( obj instanceof DimentionalCoord ) | ||
return isEqual( (DimentionalCoord)obj ); | ||
return false; | ||
} | ||
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@Override | ||
public int hashCode() | ||
{ | ||
return super.hashCode() ^ dimId; | ||
} | ||
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public boolean isInWorld(World world) | ||
{ | ||
return w == world; | ||
} | ||
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public World getWorld() | ||
{ | ||
return w; | ||
} | ||
} |
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package appeng.api; | ||
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import java.io.DataOutputStream; | ||
import java.io.IOException; | ||
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import net.minecraft.item.Item; | ||
import net.minecraft.item.ItemStack; | ||
import net.minecraft.nbt.NBTTagCompound; | ||
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/** | ||
* An alternate version of ItemStack for AE to keep tabs on things easier, and to support larger storage. | ||
* stackSizes of getItemStack will be capped. | ||
* | ||
* You may hold on to these if you want, just make sure you let go of them when your not using them. | ||
* | ||
* Don't Implement. | ||
* | ||
* Construct with Util.createItemStack( ItemStack ) | ||
* | ||
*/ | ||
public interface IAEItemStack | ||
{ | ||
/** | ||
* seriously? | ||
* @return the item id of the requested item. | ||
*/ | ||
public int getItemID(); | ||
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/** | ||
* the item's damage. | ||
* @return | ||
*/ | ||
public int getItemDamage(); | ||
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/** | ||
* obtain the NBT Data for the item. | ||
* @return | ||
*/ | ||
public IAETagCompound getTagCompound(); | ||
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/** | ||
* creates a standard MC ItemStack for the item. | ||
* @return new itemstack | ||
*/ | ||
public ItemStack getItemStack(); | ||
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/** | ||
* create a AE Item clone. | ||
* @return the copy. | ||
*/ | ||
public IAEItemStack copy(); | ||
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/** | ||
* number of items in the stack. | ||
* @return basically ItemStack.stackSize | ||
*/ | ||
public long getStackSize(); | ||
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/** | ||
* changes the number of items in the stack. | ||
* @param basically, ItemStack.stackSize = N | ||
*/ | ||
public void setStackSize( long stackSize ); | ||
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/** | ||
* Same as getStackSize, but for requestable items. ( LP ) | ||
* @return basically itemStack.stackSize but for requestable items. | ||
*/ | ||
long getCountRequestable(); | ||
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/** | ||
* Same as setStackSize, but for requestable items. ( LP ) | ||
* @return basically itemStack.stackSize = N but for setStackSize items. | ||
*/ | ||
void setCountRequestable(long countRequestable); | ||
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/** | ||
* true, if the item can be crafted. | ||
* @return true, if it can be crafted. | ||
*/ | ||
boolean isCraftable(); | ||
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/** | ||
* change weather the item can be crafted. | ||
* @param isCraftable | ||
*/ | ||
void setCraftable(boolean isCraftable); | ||
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/** | ||
* basically itemid and damage in one number.. | ||
* @return | ||
*/ | ||
int getDef(); | ||
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/** | ||
* clears, requsetable, craftable, and stack sizes. | ||
*/ | ||
public void reset(); | ||
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/** | ||
* returns true, if the item can be crafted, requested, or extracted. | ||
* @return isThisRecordMeaningful | ||
*/ | ||
boolean isMeaninful(); | ||
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/** | ||
* is there NBT Data for this item? | ||
* @return if there is. | ||
*/ | ||
boolean hasTagCompound(); | ||
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/** | ||
* Combines two IAEItemStacks via addition. | ||
* @param option, to add to the current one. | ||
*/ | ||
void add(IAEItemStack option); | ||
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/** | ||
* Adds more to the stack size... | ||
* @param i | ||
*/ | ||
void incStackSize(long i); | ||
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/** | ||
* removes some from the stack size. | ||
*/ | ||
void decStackSize(long i); | ||
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/** | ||
* adds items to the requestable | ||
* @param i | ||
*/ | ||
void incCountRequestable(long i); | ||
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/** | ||
* removes items from the requsetable | ||
* @param i | ||
*/ | ||
void decCountRequestable(long i); | ||
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/** | ||
* quick way to get access to the MC Item Definition. | ||
* @return | ||
*/ | ||
Item getItem(); | ||
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/** | ||
* write to a NBTTagCompound. | ||
* @param i | ||
*/ | ||
void writeToNBT(NBTTagCompound i); | ||
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/** | ||
* Compare a IAEItemStack to another AEItemStack or a ItemStack. | ||
* @param obj | ||
* @return true if they are the same. | ||
*/ | ||
@Override | ||
public boolean equals(Object obj); | ||
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/** | ||
* Compare the Ore Dictionary ID for this to another item. | ||
* @param oreID | ||
* @return | ||
*/ | ||
public boolean sameOre( Object oreID ); | ||
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/** | ||
* Slower for disk saving, but smaller/more efficient for packets. | ||
* @param data | ||
* @throws IOException | ||
*/ | ||
public void writeToPacket(DataOutputStream data) throws IOException; | ||
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} |
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package appeng.api; | ||
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import net.minecraft.nbt.NBTBase; | ||
import net.minecraft.nbt.NBTTagCompound; | ||
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/** | ||
* Don't cast this... either compare with it, or copy it. | ||
* | ||
* Don't Implement. | ||
*/ | ||
public interface IAETagCompound { | ||
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/** | ||
* Create a copy ( the copy will not be a IAETagCompount, it will be a NBTTagCompound. ) | ||
* @return | ||
*/ | ||
NBTTagCompound clone(); | ||
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/** | ||
* compare to other NBTTagCompounds or IAETagCompounds | ||
* @param a | ||
* @return true, if they are the same. | ||
*/ | ||
@Override | ||
boolean equals( Object a ); | ||
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/** | ||
* returns the special comparison for this tag. | ||
* @return | ||
*/ | ||
IItemComparison getSpecialComparison(); | ||
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} |
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