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Fixed lighting issues while battlesign TESR is in view
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fuj1n committed Oct 5, 2014
1 parent abce715 commit 6cc5d96
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/main/java/tconstruct/tools/model/BattlesignTesr.java
Expand Up @@ -20,7 +20,6 @@ public void renderTileEntityAt (BattlesignLogic te, double x, double y, double z

GL11.glTranslated(x, y, z);
GL11.glScalef(f, -f, f);
// GL11.glRotatef(180F, 0F, 0F, 1F);

FontRenderer fr = Minecraft.getMinecraft().fontRenderer;

Expand Down Expand Up @@ -55,6 +54,7 @@ public void renderTileEntityAt (BattlesignLogic te, double x, double y, double z
}
}

GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}

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