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Language fixes
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Tweak severing and spilling to make it more clear they don't work on bows
Update bow stat book pages and mention the summing rule
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KnightMiner committed Dec 27, 2022
1 parent 4e37b03 commit 968a221
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Showing 3 changed files with 6 additions and 5 deletions.
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"1.0 Draw Speed",
"1.00 Arrow Velocity",
"0.75 Accuracy",
"300% Durability"
"Sums stats of both limbs",
"150% Durability"
]
}
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],
"properties": [
"1.0 Attack Speed",
"0.8 Draw Speed",
"1.05 Arrow Velocity",
"1.0 Draw Speed",
"1.00 Arrow Velocity",
"0.75 Accuracy",
"200% Durability"
]
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4 changes: 2 additions & 2 deletions src/main/resources/assets/tconstruct/lang/en_us.json
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"modifier.tconstruct.padded.description": "Reduces the knockback of the tool, to stop your enemies from escaping",
"modifier.tconstruct.severing": "Severing",
"modifier.tconstruct.severing.flavor": "Not just the heads, but the feet, and the feathers!",
"modifier.tconstruct.severing.description": "Potentially blasts heads or other parts of mobs right off!",
"modifier.tconstruct.severing.description": "Potentially blasts heads or other parts of targets of melee right off!",
"modifier.tconstruct.fiery": "Fiery",
"modifier.tconstruct.fiery.flavor": "Infused with the fires of hell!",
"modifier.tconstruct.fiery.description": "Ignites targets of melee attacks and fired arrows",
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"modifier.tconstruct.bucketing.description": "Tool can pickup liquid, or place it when crouching",
"modifier.tconstruct.spilling": "Spilling",
"modifier.tconstruct.spilling.flavor": "Splish splash!",
"modifier.tconstruct.spilling.description": "Fluid contained in the weapon spills onto attacked targets, or when attacked for armor, causing effects based on the fluid",
"modifier.tconstruct.spilling.description": "Fluid contained in the weapon spills onto melee targets, or in counterattack for armor, causing effects based on the fluid",
"modifier.tconstruct.wetting": "Wetting",
"modifier.tconstruct.wetting.flavor": "Not that kind of wetting",
"modifier.tconstruct.wetting.description": "Causes you to wet yourself when damaged, applying different effects based on the contained fluid",
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