Skip to content

Commit

Permalink
assets got lost somehow
Browse files Browse the repository at this point in the history
  • Loading branch information
progwml6 committed Feb 3, 2014
1 parent 166bc22 commit ad0a7e6
Show file tree
Hide file tree
Showing 3,698 changed files with 1,882 additions and 0 deletions.
The diff you're trying to view is too large. We only load the first 3000 changed files.
Binary file added resources/assets/tinker/manuals/casting.png
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
165 changes: 165 additions & 0 deletions resources/assets/tinker/manuals/diary.xml
@@ -0,0 +1,165 @@
<?xml version="1.0"?>

<book>
<page type="text">
<text>Tinker's Log #1:

Today is a new day. I finally left home and decided to wander around in the wilderness until I find a good place to call my home.

Tinker's Log #2:

I've decided to keep a log of my creations and machinations, as well as some insights into what I'm doing. I haven't actually built anything yet. There is a small cave I can board up for the night. I created a stone pickaxe affectionately called "Betsy".</text>
</page>

<page type="text">
<text>Tinker's Log #3:

The night is scary. Creepers are everywhere, the zombies are banging on my door, bats block out the sky... it is not fun being alone out here. I want to hide in the corner and cry until they leave. This log doesn't help take my mind off of anything.

Tinker's Log #4:

Betsy didn't last long. She just crumpled into dust suddenly and the handle shattered. My parents told me this would happen and this was normal, but it still seems so wrong. If I could make the pickaxe a little better perhaps, maybe I could repair it.</text>
</page>

<page type="text">
<text>Tinker's Log #5:

I've spent the past three days looking for paper and ink. Squids were easy enough to find, but the sugar cane was buried deep in a ravine next to a creeper nest. Eventually I dropped rocks on the creepers and watched them explode out of surprise. My eyebrow will grow back in time.

Tinker's Log #6:

Waiting on sugar cane to grow. Not much else today.</text>
</page>

<page type="text">
<text>Tinker's Log #7:

I've sketched out plans for a new workbench. It's a little strange. The center of the workbench is missing, but sturdy, and there are grooves in the top for supplies. I think I will call it a "table".

Tinker's Log #8:

I made a few more tables with different patterns in them. They look useful for different things, so I put different materials and tools by each one. Perhaps I will come up with a use for them in time.</text>
</page>

<page type="text">
<text>Tinker's Log #9:

To make tools, you need to know what you're making. The pickaxe and shovel are easy enough to make with practice, the best crafters in my village told me, but I can't seem to make any good ones. Out of frustration I punched a hole in a wooden board. And another. And a few more. By the end I had something that resembled an axe, and that gave me a few ideas...</text>
</page>

<page type="text">
<text>Tinker's Log #10:

I punched holes in a few boards carefully in different shapes. I spent a lot of time making them, so they look really good. They all resemble the parts of tools that I can remember: heads, handles, bindings, pieces, and some others. They look really useful, so I placed them by a table for later.</text>
</page>

<page type="text">
<text>Tinker's Log #11:

I grabbed a few of the boards and started to make tool parts using them as an outline. The parts themselves feel sturdy, and when I put them together the end result felt a lot better than Betsy did. They're made completely out of stone, something even the finest crafters could never manage. This feels like a great accomplishment.

Tinker's Log #12:

Perhaps making a tool completely out of stone wasn't the best idea. It didn't last very long. On the upside, instead of shattering into dust only the tip scratched off. I glued a new tip on the head and it seemed good as new.</text>
</page>

<page type="text">
<text>Tinker's Log #13:

I wanted to make a few more tools, but the boards with tool shapes in them went everywhere! I ended up breaking a few out of frustration. They don't fit very well in my chest either. I took a few of them, added a few slots to the bottom of the chest, placed it by my table and called it good.

I also named them "Patterns", the chest a "Pattern Chest". I'm still angry at them, and it took so long to make new ones...</text>
</page>

<page type="text">
<text>Tinker's Log #14

Today I learned just how hard it was to shape iron. First you have to dig it out of the earth. A wooden pickaxe will shatter the ore; this I found out the hard way. Once you do get that ore there isn't much to do with it besides throw it in the furnace. Melting the iron and the stone seems inefficient, but I do need the metal more than I care about the waste.

I shaped a few of the bars into tools, and they felt strong. Much stronger, in fact, than the ones back at the village. I've named the pickaxe "Krug" after some of the stories Nana used to tell me at night. How I miss her...</text>
</page>

<page type="text">
<text>Tinker's Log #15:

This place holds little for me now. I've packed up my things, grabbed what resources I can carry, and set off. The tables and patterns will have to stay behind. I can't possibly carry them with all the food I have.

Tinker's Log #16:

A week later and I've finally found some others to visit. Some of them seem nice, most don't look like me. A few of them have things I never could have dreamed of. They've pointed me at a patch of land that was quiet and secluded. There I should be able to work, for I have ideas from the journey.</text>
</page>

<page type="text">
<text>Tinker's Log #17:

After three days and nights of fending off zombies, I've finally created a house. It has a few rooms, a basement, but most importantly a workshop. All of the tables and patterns I had before are here, as well as a few others I wanted to try out from the trip.

There's a round one I can cook food with and one that's just as good as any hoe, but can chop trees or actually dig the ground up. The villagers tell me these are named "Frying Pan" and "Mattock". The Frying Pan seems heavy enough to smack creepers with. I have a sword named "Shimmer" that I want to alter somehow.</text>
</page>

<page type="text">
<text>Tinker's Log #18:

One of the villagers was kind enough to give me some random things. Each one looks useful in their own right. I was lucky enough to find a few diamonds earlier, and I have a few more tools in storage. This should be fun.</text>
</page>

<page type="text">
<text>Tinker's Log #19:

After some heavy experimentation, I've ended up with some things that look amazing and others that look less useful than they actually are. A diamond tip on a pickaxe makes for a wondefully hard mining tool, and an emerald on a sword hilt somehow makes it stay together longer, but some things don't do anything.

Adding flowers to a tool does nothing; they don't even stay on the thing. Mushrooms have a similar effect, and adding more material to a tool just makes it heavier. You wouldn't think redstone would do anything. I've coated a shovel so much that it looks deep red. However, it slides through dirt as if the dirt wasn't there.</text>
</page>

<page type="text">
<text>Moss is also a strange one. Somehow it seems to be healing the tool, even to the point where it looks like new.

Tinker's Log #20:

I tried to make some tools out of gold, like the crafters in my village used to, but instead it broke the table. Some of the villages laughed at me for such an idea... if only they knew.</text>
</page>

<page type="text">
<text>Tinker's Log #21:

Some of these tools are more useful than I thought. Adding blaze powder to a weapon seems to give it some kind of burning effect. Lapis has this strange quality of being able to find more materials in the same area, even if I know exactly what I'm looking at.

Tinker's Log #22:

I have some ideas for creating tools, but for that I need a large place to create them. The furnace is inadequate, and I need a lot of stone. Combining lava with coal and netherrack seems to instantly cook stone as I mine it, up to the point where I can bypass the furnace entirely.</text>
</page>

<page type="text">
<text>Tinker's Log #23:

Today I made something strange. It's round, wooden, and doesn't look like anything I've ever seen. Someone came by and said it was a "wheel" and that they were great fun to roll around. I wonder what else it could be used for?

Tinker's Log #24:

I made a few more of the wheels to get some practice in. I had some fun rolling them around, rolling them in pairs, and then one ended up beside my boat. It just looked so natural I had to start putting them together.</text>
</page>

<page type="text">
<text>Tinker's Log #25:

I think I'm on to something here. Combining the boat with the wheel made it work something like a minecart, only I can pull it around places. It feels a little small though.

Tinker's Log #26:

I have all these tools laying around with little notes on what each one does. Instead of leaving them scattered about, I think I will create one place to store them.</text>
</page>
<page>
<text>Tinker's Log #27:

I went exploring and found some new ores today. They're colors I've never seen before, and they don't shatter on impact like iron does. I wonder what I can do with these?

Tinker's Log #28:

The normal furnace is nice for keeping warm, but it leaves something to be desired for processing metal. I've dug a pit and lined it with some clay, gathered lava nearby, and put ore in the center in an attempt to improve on the design. The results were quite interesting.</text>
</page>
<page>
<text>The more lava I fed into the pit the hotter the material became. Eventually the whole thing liquified. I broke open the side of the pit with a cauldron in an attempt to catch the material, but it went everywhere. There were some remnants left in the pit as well.

Raw ore still has parts of stone in it. There must be a way to remove the excess.</text>
</page>
</book>
222 changes: 222 additions & 0 deletions resources/assets/tinker/manuals/firstday.xml
@@ -0,0 +1,222 @@
<?xml version="1.0"?>

<book>
<page type="intro">
<text>Materials and You
Surviving the first day and beyond

Volume 1
By Skyla</text>
</page>

<page type="contents">
<text>Table of Contents</text>
<link>
<text>Getting Started</text>
<icon>sapling</icon>
<jump>3</jump>
</link>
<link>
<text>Recipes</text>
<icon>workbench</icon>
<jump>5</jump>
</link>
</page>

<page type="text">
<text>Welcome to the first edition of Materials and You: Surviving the first day and beyond. Within these pages you will find the first steps to making the tools and materials you need to survive.

This book is a magic copy; it updates whenever the original has been modified. Check back occasionally for information on new things.</text>
</page>

<page type="text">
<text>The first step in making tools is crafting a blank pattern. It is a blank slate to stamp a shape into, providing a reference for future creations. The patterns are shaped on the Stencil Table or are used as tabletops.

You can then shape a material in a part builder with the pattern, then combine parts in the tool station. Patterns can be stored and accessed in the pattern chest.

Together these make the Tool Workshop. It is recommended you keep all of these nearby when using any of them.</text>
</page>

<page type="crafting">
<text>Blank Pattern</text>
<recipe>
<name>blankpattern</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Stencil Table</text>
<recipe>
<name>stenciltable</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Part Crafter</text>
<recipe>
<name>partcrafter</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Pattern Chest</text>
<recipe>
<name>patternchest</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Tool Station</text>
<recipe>
<name>toolstation</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Tool Forge</text>
<recipe>
<name>toolforge</name>
<size>three</size>
</recipe>
</page>

<page type="crafting">
<text>Drying Rack</text>
<recipe>
<name>dryingrack</name>
<size>three</size>
</recipe>
</page>

<page type="text">
<text>Oreberry Bushes

Sometime in your travels you will happen upon the bush known as the Oreberry. They grow underground in dark areas, and require close to complete darkness to produce anything.

The berries can be melted down into nuggets and ingots, making them an invaluable source of metals.</text>
</page>

<page type="picture">
<text>Oreberries in their natural environment</text>
<location>tinker:manuals/oreberries.png</location>
</page>

<page type="text">
<text>Slime Channels

Slime channels are useful for moving items or entities around. They are used as a sort of easily placeable water and can be paired with bounce pads for best effect.</text>
</page>

<page type="crafting">
<text>Slime Channel</text>
<recipe>
<name>slimechannel</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Bounce Pad</text>
<recipe>
<name>bouncepad</name>
<size>two</size>
</recipe>
</page>

<page type="text">
<text>A few traps or blockades may help with your early survival experience</text>
</page>

<page type="crafting">
<text>Punji Stick</text>
<recipe>
<name>punji</name>
<size>three</size>
</recipe>
</page>

<page type="crafting">
<text>Barricade</text>
<recipe>
<name>barricade</name>
<size>two</size>
</recipe>
</page>

<page type="text">
<text>Once you're well established, you can begin to process metals in a more efficient manner. The scope of the smeltery is beyond this volume, but a few recipes will help you get started.

Note: The Smeltery is required to process all metals, including iron.</text>
</page>

<page type="crafting">
<text>Grout</text>
<recipe>
<name>grout</name>
<size>two</size>
</recipe>
</page>

<page type="furnace">
<text>Seared Brick</text>
<recipe>searedbrick</recipe>
</page>

<page type="crafting">
<text>Seared Bricks</text>
<recipe>
<name>searedbricks</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Smeltery Controller</text>
<recipe>
<name>smelterycontroller</name>
<size>three</size>
</recipe>
</page>

<page type="text">
<text>If you ever find yourself without this book, a new one is simple to make. Other books can be made from this one as well.</text>
</page>

<page type="crafting">
<text>Book</text>
<recipe>
<name>alternatebook</name>
<size>three</size>
</recipe>
</page>

<page type="crafting">
<text>Materials and You: v1</text>
<recipe>
<name>patternbook1</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Materials and You: v2</text>
<recipe>
<name>patternbook2</name>
<size>two</size>
</recipe>
</page>

<page type="crafting">
<text>Mighty Smelting</text>
<recipe>
<name>patternbook3</name>
<size>two</size>
</recipe>
</page>

</book>
Binary file added resources/assets/tinker/manuals/oreberries.png
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.

0 comments on commit ad0a7e6

Please sign in to comment.