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Don't render extra health when rpgHUD is present
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bonii-xx committed Sep 23, 2014
1 parent ec02954 commit cbdbabd
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions src/main/java/tconstruct/armor/ArmorProxyClient.java
Expand Up @@ -202,6 +202,9 @@ public void goggleZoom (FOVUpdateEvent event)
@SubscribeEvent
public void renderHealthbar (RenderGameOverlayEvent.Pre event)
{
if(Loader.isModLoaded("rpghud")) // uses different display, displays health correctly by itself.
return;

if (!Loader.isModLoaded("tukmc_Vz") || Loader.isModLoaded("borderlands"))// Loader check to avoid conflicting
// with a GUI mod (thanks Vazkii!)
{
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