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Prepare for sling modifiers by making staffs be ranged
Projectile Damage is now Projectile Power, as slings will use it as a percentage boost on distance Attack Damage and Attack Speed are now Melee Damage and Melee Speed to be more clear Harvest Tier is now Mining Tier for consistency (other stats for a type share a common prefix) Staffs now show accuracy, velocity, projectile power, and draw speed in their stats tooltip Adjusted various modifier recipes to be applicable or not applicable to staffs
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11 changes: 8 additions & 3 deletions
11
src/generated/resources/data/tconstruct/recipes/tools/modifiers/salvage/upgrade/padded.json
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11 changes: 8 additions & 3 deletions
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src/generated/resources/data/tconstruct/recipes/tools/modifiers/salvage/upgrade/power.json
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2 changes: 1 addition & 1 deletion
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src/generated/resources/data/tconstruct/recipes/tools/modifiers/salvage/upgrade/punch.json
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11 changes: 8 additions & 3 deletions
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...rated/resources/data/tconstruct/recipes/tools/modifiers/salvage/upgrade/quick_charge.json
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11 changes: 8 additions & 3 deletions
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src/generated/resources/data/tconstruct/recipes/tools/modifiers/salvage/upgrade/scope.json
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3 changes: 2 additions & 1 deletion
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src/generated/resources/data/tconstruct/tags/items/modifiable/ranged.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,7 @@ | ||
{ | ||
"replace": false, | ||
"values": [ | ||
"#tconstruct:modifiable/ranged/bows" | ||
"#tconstruct:modifiable/ranged/bows", | ||
"#tconstruct:modifiable/staffs" | ||
] | ||
} |
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