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Crash when calling drain(ItemStack) on CastingBlockLogic #1144

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tterrag1098 opened this issue Nov 6, 2014 · 1 comment
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Crash when calling drain(ItemStack) on CastingBlockLogic #1144

tterrag1098 opened this issue Nov 6, 2014 · 1 comment

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@tterrag1098
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SleepyTrousers/EnderIO-1.5-1.12#1193

@TherminatorX
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If crash info works how I think it does, it's this code from TiC:
"if (liquid.getFluid() != resource.getFluid())
return null;

    return drain(resource.amount, doDrain);"

clashing with EIO's (insert old macdonald joke) coding in TileTank at lines 88-90.

Please correct and smack upside the apple if I get this wrong.

Also, push/pull with liquids: wouldn't that be an infinite loop?

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