/
DisguiseBakedModel.java
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/
DisguiseBakedModel.java
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package slimeknights.tmechworks.client.model;
import net.minecraft.block.BlockState;
import net.minecraft.block.DirectionalBlock;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ILightReader;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.model.BakedModelWrapper;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.data.ModelProperty;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.function.Predicate;
public class DisguiseBakedModel extends BakedModelWrapper<IBakedModel> {
public static final ModelProperty<ItemStack> DISGUISE = new ModelProperty<>();
private final Predicate<RenderType> renderTypeLookup;
public DisguiseBakedModel(IBakedModel originalModel) {
this(originalModel, RenderType.solid());
}
public DisguiseBakedModel(IBakedModel originalModel, RenderType defaultRenderType) {
this(originalModel, rt -> rt == defaultRenderType);
}
public DisguiseBakedModel(IBakedModel originalModel, Predicate<RenderType> renderTypeLookup) {
super(originalModel);
this.renderTypeLookup = renderTypeLookup;
}
@Nonnull
@Override
public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull Random rand, @Nonnull IModelData extraData) {
if (extraData.hasProperty(DISGUISE)) {
ItemStack disguise = extraData.getData(DISGUISE);
if (disguise != null && disguise.getItem() instanceof BlockItem) {
BlockItem disguiseItem = (BlockItem) disguise.getItem();
BlockState disguiseState = disguiseItem.getBlock().getDefaultState();
if (disguiseState.has(DirectionalBlock.FACING))
disguiseState = disguiseState.with(DirectionalBlock.FACING, state.get(DirectionalBlock.FACING));
if (RenderTypeLookup.canRenderInLayer(disguiseState, MinecraftForgeClient.getRenderLayer())) {
IBakedModel model = Minecraft.getInstance().getBlockRendererDispatcher().getBlockModelShapes().getModel(disguiseState);
// Avoid infinite recursion when setting the disguise to another disguisable block
if (model instanceof DisguiseBakedModel) {
return ((DisguiseBakedModel) model).getSuperQuads(state, side, rand, extraData);
}
return model.getQuads(disguiseState, side, rand, extraData);
} else {
return Collections.emptyList();
}
}
}
return getSuperQuads(state, side, rand, extraData);
}
private List<BakedQuad> getSuperQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull Random rand, @Nonnull IModelData extraData) {
if (renderTypeLookup.test(MinecraftForgeClient.getRenderLayer())) {
return super.getQuads(state, side, rand, extraData);
} else {
return Collections.emptyList();
}
}
@Nonnull
@Override
public IModelData getModelData(@Nonnull ILightReader world, @Nonnull BlockPos pos, @Nonnull BlockState state, @Nonnull IModelData tileData) {
return super.getModelData(world, pos, state, tileData);
}
}