/
DrawbridgeTileEntity.java
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/
DrawbridgeTileEntity.java
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package slimeknights.tmechworks.common.blocks.tileentity;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.common.util.FakePlayerFactory;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.common.thread.EffectiveSide;
import slimeknights.tmechworks.common.MechworksConfig;
import slimeknights.tmechworks.common.MechworksContent;
import slimeknights.tmechworks.common.blocks.DrawbridgeBlock;
import slimeknights.tmechworks.common.blocks.RedstoneMachineBlock;
import slimeknights.tmechworks.common.inventory.DrawbridgeContainer;
import slimeknights.tmechworks.common.inventory.FragmentedInventory;
import slimeknights.tmechworks.common.items.MachineUpgradeItem;
import slimeknights.tmechworks.library.Util;
import javax.annotation.Nullable;
import java.lang.ref.WeakReference;
public class DrawbridgeTileEntity extends RedstoneMachineTileEntity implements IPlaceDirection {
private static final float TICK_TIME = 0.05F;
public DrawbridgeStats stats;
public static final int UPGRADES_SIZE = 4;
public final FragmentedInventory upgrades;
public final FragmentedInventory slots;
private WeakReference<FakePlayer> fakePlayer;
private Direction placeDirection;
private Direction rawPlaceDirection;
private Angle placeAngle = Angle.NEUTRAL;
private long lastWorldTime;
public DrawbridgeTileEntity() {
super(MechworksContent.TileEntities.drawbridge, new TranslationTextComponent(Util.prefix("inventory.drawbridge")), UPGRADES_SIZE + 1);
upgrades = new FragmentedInventory(this, 0, UPGRADES_SIZE).overrideStackLimit(1);
slots = new FragmentedInventory(this, UPGRADES_SIZE, 1);
}
@Override
public void tick() {
super.tick();
float delta = (getWorld().getGameTime() - lastWorldTime) * TICK_TIME;
lastWorldTime = getWorld().getGameTime();
}
@Override
public void init() {
super.init();
if (rawPlaceDirection == null)
rawPlaceDirection = Direction.NORTH;
if (placeDirection == null)
setPlaceDirectionRelativeToBlock(rawPlaceDirection);
if (placeAngle == null)
setPlaceAngle(Angle.NEUTRAL);
computeStats();
lastWorldTime = world.getGameTime();
}
public boolean placeBlock(BlockPos pos, ItemStack stack) {
if(getWorld().isRemote)
return false;
if(stack.isEmpty() || !(stack.getItem() instanceof BlockItem))
return false;
FakePlayer player = getFakePlayer(pos);
if(player == null)
return false;
BlockItem item = (BlockItem)stack.getItem();
double yOffset = 0D;
switch(getPlaceAngle()){
case LOW:
yOffset = 0.1D;
break;
case NEUTRAL:
yOffset = 0.5D;
break;
case HIGH:
yOffset = 0.9D;
break;
}
ItemUseContext ctx = new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(new Vec3d(pos.getX() + 0.5D, pos.getY() + yOffset, pos.getZ() + 0.5D), getPlaceDirection(), pos, false));
return item.tryPlace(new DrawbridgeItemUseContext(ctx)) == ActionResultType.SUCCESS;
}
public void computeStats() {
DrawbridgeStats stats = new DrawbridgeStats();
for (int i = 0; i < upgrades.getSizeInventory(); i++) {
Item item = upgrades.getStackInSlot(i).getItem();
if (item instanceof MachineUpgradeItem)
((MachineUpgradeItem) item).effect.accept(stats);
}
this.stats = stats;
onStatsUpdated();
}
public void onStatsUpdated() {
int blockSlots = stats.isAdvanced ? stats.extendLength : 1;
resize(UPGRADES_SIZE + blockSlots);
slots.resize(blockSlots);
BlockState state = getWorld().getBlockState(getPos());
getWorld().setBlockState(getPos(), state.with(DrawbridgeBlock.ADVANCED, stats.isAdvanced));
}
@Override
public void readItemData(CompoundNBT tags) {
super.readItemData(tags);
rawPlaceDirection = Direction.values()[tags.getInt("PlaceDirectionRaw")];
placeAngle = Angle.values()[tags.getInt("PlaceAngle")];
}
@Override
public CompoundNBT writeItemData(CompoundNBT tags) {
if (rawPlaceDirection == null)
rawPlaceDirection = Direction.NORTH;
tags.putInt("PlaceDirectionRaw", rawPlaceDirection.ordinal());
tags.putInt("PlaceAngle", placeAngle.ordinal());
return super.writeItemData(tags);
}
@Nullable
@Override
public Container createMenu(int id, PlayerInventory playerInventory, PlayerEntity playerEntity) {
return new DrawbridgeContainer(id, playerInventory, this);
}
@Override
public void setPlaceDirection(int direction) {
if (direction < Direction.values().length)
setPlaceDirectionRelativeToBlock(Direction.values()[direction]);
else if (direction - Direction.values().length < Angle.values().length)
setPlaceAngle(Angle.values()[direction - Direction.values().length]);
else
throw new IllegalArgumentException("Direction " + direction + " cannot be mapped to any direction or angle.");
}
public Direction getPlaceDirection() {
return placeDirection;
}
public Direction getRawPlaceDirection() {
return rawPlaceDirection;
}
public Angle getPlaceAngle() {
return placeAngle;
}
public void setPlaceAngle(Angle angle) {
placeAngle = angle;
markDirty();
}
public void setPlaceDirection(Direction direction) {
placeDirection = direction;
markDirty();
}
public void setPlaceDirectionRelativeToBlock(Direction direction) {
rawPlaceDirection = direction;
Direction facing = getWorld().getBlockState(getPos()).get(RedstoneMachineBlock.FACING);
switch (direction) {
case UP:
switch (facing) {
case UP:
setPlaceDirection(Direction.SOUTH);
break;
case DOWN:
setPlaceDirection(Direction.NORTH);
break;
default:
setPlaceDirection(Direction.UP);
break;
}
break;
case DOWN:
switch (facing) {
case UP:
setPlaceDirection(Direction.NORTH);
break;
case DOWN:
setPlaceDirection(Direction.SOUTH);
break;
default:
setPlaceDirection(Direction.DOWN);
break;
}
break;
case NORTH:
setPlaceDirection(facing);
break;
case SOUTH:
setPlaceDirection(facing.getOpposite());
break;
case EAST:
switch (facing) {
case UP:
case DOWN:
setPlaceDirection(direction);
break;
default:
setPlaceDirection(facing.rotateY());
break;
}
break;
case WEST:
switch (facing) {
case UP:
case DOWN:
setPlaceDirection(direction);
break;
default:
setPlaceDirection(facing.rotateYCCW());
break;
}
break;
}
}
public void updateFakePlayer(BlockPos pos) {
if (fakePlayer == null || fakePlayer.get() == null) {
fakePlayer = Util.createFakePlayer(world);
}
if (fakePlayer == null) {
return;
}
FakePlayer player = fakePlayer.get();
player.rotationYaw = 0;
player.rotationPitch = 0;
player.posX = pos.getX();
player.posY = pos.getY();
player.posZ = pos.getZ();
switch (placeDirection) {
case NORTH:
player.rotationYaw = 0;
player.posZ += 2;
break;
case SOUTH:
player.rotationYaw = 180;
player.posZ -= 2;
break;
case UP:
player.rotationPitch = 90;
player.posY += 2;
break;
case DOWN:
player.rotationPitch = -90;
player.posY -= 2;
break;
case EAST:
player.rotationYaw = 90;
player.posX -= 2;
break;
case WEST:
player.rotationYaw = -90;
player.posX += 2;
break;
}
switch (placeAngle) {
case HIGH:
player.rotationPitch -= 45;
break;
case LOW:
player.rotationPitch += 45;
break;
}
player.prevRotationPitch = player.rotationPitch;
player.prevRotationYaw = player.rotationYaw;
player.rotationYawHead = player.rotationYaw;
player.prevRotationYawHead = player.rotationYawHead;
}
public FakePlayer getFakePlayer(BlockPos pos) {
updateFakePlayer(pos);
return fakePlayer.get();
}
public static class DrawbridgeStats {
public int extendLength = MechworksConfig.getInstance().drawbridgeExtendLength;
public float extendDelay = MechworksConfig.getInstance().drawbridgeSpeed;
public boolean isAdvanced = false;
}
public enum Angle {
HIGH,
NEUTRAL,
LOW
}
public static class DrawbridgeItemUseContext extends BlockItemUseContext {
public DrawbridgeItemUseContext(ItemUseContext p_i47813_1_) {
super(p_i47813_1_);
}
@Override
public BlockPos getPos() {
return rayTraceResult.getPos();
}
}
}