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RemotePlayer: make peer ID always reflect the validity of PlayerSAO #54

RemotePlayer: make peer ID always reflect the validity of PlayerSAO

RemotePlayer: make peer ID always reflect the validity of PlayerSAO #54

Triggered via push January 28, 2024 10:37
Status Success
Total duration 4m 3s
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lua.yml

on: push
Compile and run multiplayer tests
3m 55s
Compile and run multiplayer tests
Builtin Luacheck and Unit Tests
39s
Builtin Luacheck and Unit Tests
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2 warnings and 2 notices
Builtin Luacheck and Unit Tests
gh-actions-lua: No cache available, clean build
Builtin Luacheck and Unit Tests
gh-actions-lua: Storing into cache: lua:5.1.5:linux:x64:
Builtin Luacheck and Unit Tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, leafo/gh-actions-lua@v9, leafo/gh-actions-luarocks@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Compile and run multiplayer tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.