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structs.go
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structs.go
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package structs
import (
"fmt"
"time"
)
const (
// The default user that the executor uses to run tasks
DefaultUnpriviledgedUser = "nobody"
// CheckBufSize is the size of the check output result
CheckBufSize = 4 * 1024
)
// WaitResult stores the result of a Wait operation.
type WaitResult struct {
ExitCode int
Signal int
Err error
}
func NewWaitResult(code, signal int, err error) *WaitResult {
return &WaitResult{
ExitCode: code,
Signal: signal,
Err: err,
}
}
func (r *WaitResult) Successful() bool {
return r.ExitCode == 0 && r.Signal == 0 && r.Err == nil
}
func (r *WaitResult) String() string {
return fmt.Sprintf("Wait returned exit code %v, signal %v, and error %v",
r.ExitCode, r.Signal, r.Err)
}
// CheckResult encapsulates the result of a check
type CheckResult struct {
// ExitCode is the exit code of the check
ExitCode int
// Output is the output of the check script
Output string
// Timestamp is the time at which the check was executed
Timestamp time.Time
// Duration is the time it took the check to run
Duration time.Duration
// Err is the error that a check returned
Err error
}
// ExecutorConfig is the config that Nomad passes to the executor
type ExecutorConfig struct {
// LogFile is the file to which Executor logs
LogFile string
// LogLevel is the level of the logs to putout
LogLevel string
}